Job Kanna Pleases Fans!

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Taboo

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Taboo
Kanna

Background

Japan
June 21, 1582
Honnou-ji in Kyoto

After years of turmoil, Oda Nobunaga finally seized control of Japan, but his desire for power only grew. He sought immortality, and the temple of Honnou-ji would bring it to him. He prepared an ancient ritual of reincarnation that would see him reborn as The Sixth Sky Demon King, but word of the ritual got out, and the feudal lords stormed Honnou-ji to stop Nobunaga while it was still possible. In the end, a young onmyouji named Kanna disrupted the ritual, and the would-be dark lord’s plans crumbled around him.

But victory came at a cost. Just as the ritual was disrupted, a great pillar of light lurched forth from the temple and transported everyone to a strange world. Now, Kanna must conquer this strange place and regain lost strength and allies in order to stop the dark ambitions of Nobunaga's followers.


Overview
CLASS
: Sengoku
EQUIPMENT TYPE: Magician
MAIN WEAPON: Fan (unique weapon type)
SUB EQUIP: None
ATTACK DISTANCE: Ranged
MOBILITY: Normal
HP: Low
MP: N/A
PRIMARY STAT: Intelligence (INT) - needed for damage and for equips


Details
  • Kanna is a certain type of magician called an onmyouji. Although this word is sometimes translated as "diviner" or "exorcist," these are incomplete definitions, since each of these things are only part what comprises onmyoudou - the skills that onmyouji practice. Since there is no simple, direct translation that fully covers all of the particular skills of an onmyouji does, we're using the transliteration of the word.
  • Although Kanna is female as far as the story is concerned, you'll be able to play as female or male version of Kanna.
  • After the tutorial at Honnou-ji, your journey will continue at Momijigaoka, a new part of the Mushroom Shrine area of Zipangu.
  • Due to the nature of her power Kanna’s skills draw on mystical power differently from the way skills do for most natural denizens of Maple World. This prevents her from restoring through her powers through mana potions, but her expended mana will quickly regenerate on its own.
  • Kanna must have one of her special fans equipped in order to use all of her skills.
  • Kanna's constant companion and partner in fighting evil is the spirit fox Haku.
  • Since she is from ancient Japan and her primary language is Japanese, Kanna voice is in Japanese. Her animated video has subtitles, and she speaks when performing some skills. The male version of Kanna has also been given voiceovers when performing certain skills.
  • Kanna and her Sengoku allies and enemies are able to communicate with the denizens of their new home through the magic of Maple World. Thus, their text dialogue will be translated.
  • Fans for Kanna have been added to the wares of many weapon vendors.

Skills
Kanna Basics

  • Elemental Blessing: Permanently increases Insight to Level 30, HP +15%, Damage from enemies -15%, +HP while +MP item is equipped, +1 Magic Attack for every 700 HP.
  • Mana Font: Recovers 50 Mana every 4 seconds, Fan-type Weapon Mastery +40%.
  • Elementalism (Link Skill): At Master Level: Permanent Increases Damage by +10%. Master Level: 2
  • Haku: Haku follows you around everywhere. EVERYWHERE.
  • Nine-Tailed Fury: Mana Cost: 50, Damage 500%, Number of attacks: 6, Max Enemies Hit: 15, Continuous damage for 120 secs, Cooldown 600 sec.
  • Echo of Hero: Weapon attack +4%, Magic attack +4%, Duration 40 minutes, Cooldown 2 hours. Obtained on Level 200.

1st job
  • Shikigami Haunting: At Master Level: Damage 100%, Number of attacks: 2, Max Enemies Hit: 3. Master Level: 20
  • Clay Yaksha: At Master Level: Mana Cost: 15, Damage 90%, Number of attacks: 4, Max Enemies Hit: 6. Master Level: 20
  • Ether Pulse: Press a direction and the skill key to teleport to direction or press the skill key without a direction to teleport to a random location: At Master Level: Mana Cost: 5, Damage 95%, Stun Chance 90%, Stun Duration 4 sec. Master Level 15
  • Center Ki: At Master Level: Permanently increases INT by 30 and LUK by 30. Mastery Level: 10

2nd job
  • Rock Yaksha: At Master Level: Damage 120%, Number of attacks: 4, Max Enemies Hit: 6. Master Level: 20
  • Shikigami Charm: At Master Level: Damage 155%, Number of attacks: 3, Max Enemies Hit: 8, Summon duration 5 sec, Enemy Speed -50, Enemy Accuracy 20, Explosion Damage 450%, Cooldown 7 sec. Master Level: 15
  • Haku Reborn: At Master Level: Transformation Duration 300 sec. Master Level: 10.
    • Breath of the Unseen: Haku grants a 40% chance to resist knock-back and ignores 20% enemy defense.
    • Haku’s Gift: Haku heals you up to 50%.
    • Foxfire: Haku summons 3 foxfires for 40 sec. Has a 20% chance to nullify magic. Reflects 800% of damage. Each attack defended against uses up 1 fire.
    • Haku’s Blessing: Haku casts a spell for 40 sec to increase Magic Defense by 200 and Magic Attack by 20% of the equipped fan’s Attack Power.
  • Radiant Peacock: At Master Level: Mana Cost: 10, Attack Speed Increased. Master Level: 10
  • Burning Shikigami: At Master Level: Active Effect: Mana Cost: 30, Shikigami Haunting has a 40% chance to deal 105% damage for 6 sec, Duration 720 sec. Passive Effect: Shikigami Haunting Damage +25%. Master Level: 15
  • Nimbus Curse: At Master Level: Mana Cost: 60, Damage 100%, Max Enemies Hit: 15, Summon Duration 40 sec, Cloud Damage 180% per 1 sec for 5 sec. Master Level: 20
  • Soul Bomb: Target explodes when killed: At Master Level: Damage 120%, Max Enemies Hit: 4. Master Level: 5
3rd job
  • Tengu Strike: Use skill twice to use lightning attack: At Master Level: Mana Cost: 20, Damage 200%, Number of attacks: 5, Max Enemies Hit: 8, 100% Critical chance with lightning attack. Master Level 20.
  • Spirit Corral: At Master Level: Damage 320%, Number of attacks: 3, Max Enemies Hit: 10. Master Level 20
  • Soul Shear: Removed orb spawning due to preference on the idea that it is just clutter.
  • Kishin Shoukan: At Master Level: Damage 150%, Max Enemies Hit: 15, Duration 150 sec. Master Level: 20. This skill does not alter mob spawns.
  • Blossom Barrier: Summon a barrier on the ground: At Master Level: Mana Cost: 50, Damage Reduction: 30%, Status/Elemental Resistance: +30%, Duration 150 sec, Cooldown 180 sec. Master Level: 10
  • Frozen Shikigami Haunting: At Master Level: Active Effect: Mana Cost: 30, Shikigami Haunting has a 40% chance to Freeze, Freeze Duration 4 sec, Duration 720 sec. Passive Effect: Shikigami Haunting Damage +105%. Master Level: 15
  • Demon’s Fury: Press attack key to use Spirit’s Attack: At Master Level: Mana Cost: 80, Damage 270%, Max Enemies Hit: 15, Duration 5 sec, Cooldown 20 sec. Master Level: 15
  • Lifeblood Ritual: At Master Level: Restores 5% of max HP after killing an enemy. Master Level: 5
  • Spirit Path: At Master Level: Permanently increases Magic Attack by +30 and Critical Rate by +25%. Master Level: 10
4th job
  • Mighty Shikigami Haunting: At Master Level: Active Effect: Mana Cost: 30, Shikigami Haunting Damage +150%, adds knock-back to Shikigami Haunting, Duration 720 sec. Passive Effect: Shikigami Haunting Damage +210%. Master Level: 15
  • Vanquisher’s Charm: At Master Level: Damage 235%, Number of attacks: 3. Master Level: 30. Requires Mastery Book.
  • Orochi: At Master Level: Mana Cost: 50, Damage 700%, Number of attacks: 5, Max Enemies Hit: 15, Cooldown 30 sec. Mastery Level: 30. Requires Mastery Book.
  • Falling Sakura: At Master Level: Mana Cost: 60, Damange 480%, Number of attacks: 5, Max Enemies Hit: 10, Heal 100% of Party Members HP, Cooldown 20 sec. Master Level: 20. Requires Mastery Book.
  • Monkey Spirits: At Master Level: Monkey Summon Chance: 60% when attacking, Damage 150%, Number of attacks: 3, Max Enemies Hit: 6, Extra EXP chance: 100%, EXP: +30%, has chance to drop unidentified item. Mastery Level: 30. Requires Mastery Book.
  • Binding Tempest: At Master Level: Mana Cost: 80, Damage 172%, Number of attacks: 8, Max Enemies Hit: 15, Immobilize Chance 100%, Immobilized Duration 20 sec, Cooldown 120 sec. Master Level: 20. Requires Mastery Book.
  • Bellflower Barrier: Summon a barrier on the ground: At Master Level: Mana Cost: 50, Damage vs Boss: +25%, Duration 180 sec, Cooldown 180 sec. Master Level: 20. Requires Mastery Book.
  • Kasen: At Master Level: Permanently increases Fan Mastery by 65% and Damage by +30%. Mastery Level: 30. Requires Mastery Book.
  • (Dawn’s Warrior) Maple Warrior: Increases all team members’ stats: At Master Level: Mana Cost: 10, All Stats +15%, Duration 900 sec. Master Level: 30
  • (Blossoming Dawn) Hero’s Will: Cures all abnormal status: At Master Level: Mana Cost: 5, Cooldown 360 sec. Master Level: 5
  • Haku Perfected: Upgrades the Haku Reborn skill: At Master Level:
    • Breath of the Unseen: Haku grants a 80% chance to resist knock-back and ignores 40% enemy defense. Master Level: 20. Requires Mastery Book.
    • Haku’s Gift: Haku heals you up to 100%.
    • Foxfire: Haku summons 3 foxfires for 60 sec. Has a 50% chance to nullify magic. Reflects 1600% of damage. Every 2 attacks defended against uses up 1 fire.
    • Haku’s Blessing: Haku casts a spell to increase Magic Defense by 400 and Magic Attack by 50% of the equipped fan’s Attack Power for 40 sec.
Mount Skill
Kanna's mystical kitsune partner Haku can transform and carry her on his back after you complete certain requirements.

  • You can get the Spirit Fox Haku mount skill starting at Lv.50.
  • You can get the Mighty Fox Haku mount skill at Lv.200 if you've already learned the Spirit Fox Haku mount skill.
 
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