General v153 Patch Notes

Taboo

Jolly with anger
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Taboo
Table of Contents

New Class
Shade

Class Revamp
Jett

Character Skill Rebalances
Paladin
Dark Knight
Magicians
Mage (Ice/Lightning)
Ranger
Sniper
Corsair
Dual Blade
Cannoneer
Dawn Warrior
Wind Archer
Thunder Breaker
Aran
Evan
Luminous
Mercedes
Phantom
Demon Avenger
Demon Slayer
Xenon
Mechanic
Kaiser
Angelic Buster
Zero
Mihile
Beast Tamer
Kanna
Hayato

Content Updates
Tower of Oz (not available at release)
Kritias (not available at release)
Princess No (not available at release)

System Updates
Combat System (not available at release)
Rune System (not available at release)
Scroll System (not available at release)
Equipment Updates
Inner Ability Updates
Buddy List and Maple User List Updates

Additional Updates
Additional Updates


New Playable Character: Shade​

Overview​

CLASS: Shade
EQUIPMENT TYPE: Pirate
MAIN WEAPON: Knuckle
SECONDARY EQUIP: Fox Marble
ATTACK DISTANCE: Melee
MOBILITY: Mid
HP: High
MP: Mid
PRIMARY STAT: STR

Forgotten Hero​

During the final battle with the Black Mage, there were 6 brave heroes fighting to protect Maple World. Of the 6, one hero stepped forward to perform the ultimate sacrifice to seal away the Black Mage. After successfully sealing away the Black Mage, he was cursed and banished to the world of Vulpes, where he has awoken centuries later.
Reborn in Vulpes, he was helped by Moonbeam, a young girl of the Pointy-Ear Foxes. His name has been forgotten in the sands of time, but with the help of Moonbeam, he has been reborn as Shade.
Make your glorious return to Maple World. Seek out your old friends. Battle the minions of the Black Mage, and learn the true meaning of the sacrifice.
  • Shade starts at Lv. 10.
  • Shade’s Character Card will increase Min/Max Critical Damage by 1% on 30, 2% on 60, 3% on 100, and 5% on 200.
  • Skills​

    Basics​

    Passive Skills
    • Spirit Bond 1: Recovers 1% HP on hit, Power Stance Chance: 100%, Damage Taken: -30%. Master Level: 1
    • Close Call: Link Skill: At Master Level: Fatal Attack Survival Chance: 10%. Master Level: 2
  • Active Skills
    • Fox Trot: Teleports you forward to the nearest enemy in range. When no enemies are around, you’ll be teleported forward a set distance. You can teleport while using a skill. Master Level: 1
    • Hero’s Echo: Increases all team members’ stats: At Master Level: Weapon/Magic ATT +4%, Duration 40 minutes, Cooldown 2 hours. Master Level: 1. Obtained on Level 200.
  • 1st Job Advancement​

    Attack Skills
    • Flash Fist: At Master Level: MP Cost: 11. Master Level: 25
      • [1st hit] Damage: 120%, Number of Attacks: 2, Max Enemies Hit: 4
      • [2nd hit] Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 4
  • Passive Skills
    • Cosmic Balance: At Master Level: Max HP/MP: +20%, Weapon/Magic DEF: +500. Master Level: 20
  • Active Skills
    • Vulpes Leap: At Master Level: MP Cost: 10, Jumps ahead a certain distance. Master Level: 20
  • 2nd Job Advancement​

    Attack Skills
    • Ground Pound: At Master Level: MP Cost: 18. Master Level: 20
      • [1st hit] Damage: 360%, Number of Attacks: 2, Max Enemies Hit: 6
      • [2nd hit] Damage: 360%, Number of Attacks: 2, Max Enemies Hit: 6
      • [Shockwave] Max Enemies Hit: 15, Speed: -40%
    • Blade Imp – Downward Slash: Pulls multiple enemies down: At Master Level: MP Cost: 40, Damage: 100%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 1 sec. Master Level: 10
    • Blade Imp – Forward Slash: Pulls multiple enemies toward you: At Master Level: MP Cost: 40, Damage: 110%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 1 sec. Master Level: 10
  • Passive Skills
    • Knuckle Mastery: At Master Level: Knuckle Mastery: +50%, Accuracy: +120. Master Level: 10
    • Spirit Bond 2: At Master Level: Accuracy/Avoidability: +300, Attack Speed: +1. Master Level: 10
    • Strength Training: At Master Level: STR: +60. Master Level: 10
    • Fox Spirits: Fox spirits may be summoned with each of your attacks: At Master Level: Summon Chance: 10%, Number of Foxes: 1, Fox Damage: 100%, Number of Attacks: 1, Max Enemies Hit: 1, Repeats 2 times per attack. Master Level: 10
  • Active Skills
    • Back Step: At Master level: MP Cost: 10, Move a certain distance backward. Can be used while using a skill.
      • [Passive Effect] Avoidability: +15%
  • 3rd Job Advancement​

    Attack Skills
    • Shockwave Punch: At Master level: MP Cost: 30. Master Level: 20
      • [1st hit] Damage: 250%, Number of Attacks: 2, Max Enemies Hit: 6
      • [2nd hit] Damage: 260%, Number of Attacks: 2, Max Enemies Hit: 6
      • [3rd hit] Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 6
      • [Shockwave] Damage: 320%, Number of Attacks: 1, Max Enemies Hit: 8
    • Blade Imp – Spin Slash: Pull multiple enemies toward you: At Master Level: MP Cost: 60, Damage: 160%, Number of Attacks: 4, Max Enemies Hit: 6, Cooldown: 1 sec. Master Level: 10
    • Spirit Frenzy: Hold down skill key to continuously attack enemies: At Master Level: MP Cost: 7, Damage: 200%, Max Enemies Hit: 10, Cooldown: 10 sec. Master Level: 20
  • Passive Skills
    • Spirit Bond 3: At Master Level: Damage: +20%, Attack Power: +20. Master Level: 20
    • Harmonious Defense: At Master Level: Weapon/Magic DEF: +1500, Abnormal Status Resistance: +40%, All Elemental Resistance: +40%. Master Level: 10
    • Summon Other Spirit: Revives you upon death: At Master Level: Damage: 450%, Number of Attacks: 4, Max Enemies Hit: 15, Invincibility: 3 sec, Cooldown: 300 sec. Master Level: 10
  • Active Skills
    • Spirit Trap: Temporarily immobilizes enemies: At Master Level: MP Cost: 65, Trap Duration: 25 sec, Cooldown: 180 sec. Master Level: 15
  • 4th Job Advancement​

    Attack Skills
    • Bomb Punch: At Master Level: MP Cost: 45. Master Level: 30. Requires Mastery Book
      • [1st hit] Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 8
      • [2nd hit] Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 8
      • [3rd hit] Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 8
      • [4th hit] Damage: 300%, Number of Attacks: 3, Max Enemies hit: 8, Stun Chance: 100%, Stun Duration: 2 sec
    • Spirit Claw: At Master Level: MP Cost: 80, Damage: 380%, Number of Attacks: 8, Max Enemies Hit: 3 Master Level: 30. Requires Mastery Book
    • Death Mark: Ignore damage reflection effect. Attacked enemies will be marked: At Master level: MP Cost: 100, Damage: 700%, Number of Critical Hits: 3, Max Enemies Hit: 10, Cooldown: 60 sec. Master Level: 20. Requires Mastery Book
      • [Mark] Duration: 15 sec, Damage Interval: 1 sec, Damage per Interval: 250%, HP Absorb Amount: 5% of damage dealt
    • Soul Splitter: At Master Level: MP Cost: 100, Damage: 2000%, Number of Attacks: 1, Max Enemies Hit: 6, Damage: +50% for stationary monsters whose souls aren’t split from their bodies, Cooldown: 120 sec. Master Level: 20. Requires Mastery Book
      • [Split Soul] Shares HP with its body, Damage Intake: -50%, Duration: 30 sec at the spot where it’s attacked. EXP obtained: +100% when defeating a split soul or the soul’s body.
  • Passive Skills
    • Fire Fox Spirits: Fox spirits may be summoned with each of your attacks: At Master Level: Summon Chance: 20%, Number of Fire Fox Spirits: 1, Fire Fox Spirit Damage: 200%, Number of Attacks: 1, Max Enemies Hit: 1, Repeats 3 times per attack. Master Level: 20. Master Level: 20. Requires Mastery Book
    • Spirit Bond 4: At Master Level: Enemy DEF Ignored: +30%, Boss ATT: +30%. Master Level: 30. Requires Mastery Book
    • High Quality Knuckle Mastery: At Master Level: Knuckle Mastery: +70%, Min/Max Critical Damage: +20%. Master Level: 30. Requires Mastery Book
    • Critical Insight: At Master Level: When an enemy goes below 50% HP, your Critical Rate increases by 90%. Master Level: 20. Requires Mastery Book
  • Active Skills
    • Maple Warrior: Buffs entire party: At Master Level: MP Cost: 70, All Stats: +15%, Duration: 900. Master Level: 30. Requires Mastery Book
    • Spirit Ward: Removes debuffs or nullifies incoming damage. Consumes one guardian Spirit when attacked or received a debuff: At Master Level: MP Cost: 55, Spirits Summoned: 3, Cooldown: 60 sec. Master Level: 10
    • Hero’s Will: Ignore some abnormal status effects: At Master Level: MP Cost: 30, Cooldown: 360 sec. Master Level: 5
  • Hyper Skills​

    Active Attack / Buffs
    • Spirit Incarnation: Hold skill key to become invincible and attack all the surrounding enemies: MP Cost: 50, Damage: 700%, Number of Attacks: 1, Max Enemies Hit: 15, Max Duration: 8 sec, Cooldown: 120 sec
    • Heroic Memories: Applies to any Hero classes in party: MP Cost: 100, Damage: +10%, Max Damage: +5000000, Duration: 60 sec, Cooldown: 120 sec
    • Spirit Bond Max: MP Cost: 300, Damage: +20%, Attack power: +20, Boss ATT: +20%, Attack Speed: +1, Enemy DEF Ignored: +20%, Duration: 30 sec, Cooldown: 120 sec
  • Passive Stat Boosts
    • Hyper Strength : Permanently increase STR (+50)
    • Hyper Dexterity: Permanently increases DEX (+50)
    • Hyper Intelligence: Permanently increases INT (+50)
    • Hyper Luck: Permanently increases LUK (+50)
    • Hyper Critical: Permanently increases Critical Rate (+10%)
    • Hyper Accuracy: Permanently increases Accuracy (+20%)
    • Hyper Health: Permanently increases Max HP (+15%)
    • Hyper Mana: Permanently increases Max MP (+15%)
    • Hyper Fury: Permanently increases Max DF (+50)
    • Hyper Defense: Permanently increases Weapon DEF (+500)
    • Hyper Magic Defense: Permanently increases Magic DEF (+500)
    • Hyper Speed: Permanently increases Movement Speed (+10)
    • Hyper Jump: Permanently increases Jump (+10)
  • Passive Skill Boosts
    • Spirit Claw – Reinforce: Spirit Claw Attack Power: +20%
    • Spirit Claw – Boss Rush: Spirit Claw Boss ATT: +20%
    • Spirit Claw – Extra Strike: Spirit Claw Number of Attacks: +1
    • Bomb Punch – Reinforce: Bomb Punch Attack Power: +20%
    • Bomb Punch – Spread: Bomb Punch Max Enemies Hit: +2
    • Bomb Punch – Critical Chance: Bomb Punch Critical Rate: +20%
    • Fire Fox Spirits – Reinforce: Fire Fox Spirits Attack Power: +20%
    • Fire Fox Spirits – Repeated Attack Bonus: Fire Fox Spirits Repeated Attack Count: +1
    • Fire Fox Spirits – Summon Chance: Fire Fox Spirits Summon Chance: +10%


Jett Reborn​

Jett​

  • Jett has a new intro.
    • Jett and Burke grew up together on the planet Cerberus after Jett's family took in Burke, whose family had been killed by pirates.
    • Although Jett comes from a family of famous bounty hunters, she wants to be a member of the Royal Guard, helping to protect the king.
    • Unfortunately, Jett can't pass the tests to become a member of the Royal Guard. Instead she decides to join up with her old friend Burke, who himself is a bounty hunter now.
    • While Burke is captain of a group of bounty hunters, he can never be as good as Jett. Jett's strength comes from the Core, an heirloom that gives her power. Burke can never have the Core, and this knowledge begins to fester and grow into a deep jealousy of Jett.
    • One day Burke is contacted by a mysterious voice. It wants him to frame Jett–forcing her to go on the run–and bring the Core to Maple World. In return, it will make Burke a powerful bounty hunter.
    • Burke disguises himself as Jett and assassinates the king. Now there's a bounty on Jett's head and she has to escape before the Royal Guard catches her.
    • Together, Jett and Burke escape and end up in Maple World.
  • Jett's HP has increased. Whenever Jett levels up, takes a job advancement, or has AP assigned to HP, the max HP will increase more than before.
  • Jett Equips​

    • Existing secondary weapons (Core Controller items) have been removed and replaced with a new secondary weapon (Fist items).
    • Existing Potentials and Nebulites will carry over to the new secondary weapon.
    • The Lv. 30, 60 and 100 Job Advancement quests that gave out Core Controller equips no longer give out the items.
    • You can buy Secondary Weapons from Secondary Weapon merchant Neville.
    • There are Secondary Weapons for Lv. 10, 30, 60, and 100 from Neville.
  • Jett Skills​

    • Jett now has new original skills.
    • All SP will be reset.
  • Beginner
    • [NEW] Return to Spaceship: Move to Jett's spaceship.
  • 1st Job
    • [NEW] Starline One: Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
    • [NEW] Blaster Barrage: Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking.
    • [NEW] Space Walk: Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.
    • [NEW] Vortex Jump: Focuses your power on warping forward and smashing your target. If no enemies are ahead, you'll simply teleport forward. You can use this skill without delay when using it with another skill.
    • [NEW] Seasoned Hunter: Become proficient in the bounty hunting fundamentals. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.
    • [NEW] Galactic Might: Increases the body's reflexes by drawing on cosmic powers.
    • [REMOVED] Quick Motion
    • [REMOVED] Tornado Uppercut
    • [REMOVED] Double Shot
    • [REMOVED] Glide Blast
    • [REMOVED] Shadow Heart
  • 2nd Job
    • [NEW] Starline Two: Unleash beams of energy on multiple enemies. Has a chance to stun enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
    • [NEW] Stellar Impact: Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.
    • [NEW] Vortex Cross: Strike enemies as you warp past them. You will move upwards if used while pressing the Up arrow key.
    • [NEW] Bounty Chaser: Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.
    • [NEW] Volt Barrage: Strengthens Blaster Barrage by absorbing the powers of nature.
    • [NEW] Cosmic Shield: Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.
    • [REMOVED] Gun Booster
    • [REMOVED] Triple Fire
    • [REMOVED] Shockwave
    • [REMOVED] Physical Training
    • [REMOVED] Perseverance
    • [REMOVED] Dark Clarity
  • 3rd Job
    • [NEW] Starline Three: Force your way through multiple enemies to blast them. Continue pressing the attack key after these hits to follow up with additional devastating moves. They can also be used individually.
    • [NEW] Falling Stars: Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking.
    • [NEW] Cosmic Upheaval: Explode the ground beneath nearby enemies and draw them in.
    • [NEW] Slipstream Suit: Changes the flow of cosmic energies to increase swiftness and accuracy.
    • [NEW] Spacial Shift: Enhances Vortex Cross. Can move forward/upward/downward depending on the key.
    • [NEW] Blaster Overdrive: Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.
    • [NEW] Clairvoyant: Enhances vision to permanently determine weaknesses, and grants the ability to predict attacks.
    • [REMOVED] Solar Array
    • [REMOVED] Gamma Missile
    • [REMOVED] High Life
    • [REMOVED] Cutting Edge
    • [REMOVED] Roll of the Dice
    • [REMOVED] Drone Blast
  • 4th Job
    • [NEW] Starline Four: Attack multiple enemies while forcing your way through the crowd.
    • [NEW] Starforce Salvo: Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.
    • [NEW] Backup Beatdown: Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.
    • [NEW] Planet Buster: Concentrates enough force to crack a planet, then surges forward and unleashes it on your enemies.
    • [NEW] High Gravity: Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.
    • [NEW] Strikeforce Showdown: Summons armored allies to blast your foes to pieces. Chance to activate during Starforce Salvo.
    • [NEW] Giga Blaster: Upgrades your arsenal to the biggest, baddest blasters in the universe. Increases the min and max damage of your critical hits.
    • [NEW] Invincibility: Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.
    • [REMOVED] Hero's Will
    • [REMOVED] Rapid Fire
    • [REMOVED] Mighty Meteor
    • [REMOVED] Double Down
    • [REMOVED] Brain Scrambler
    • [REMOVED] Suborbital Bombardier
    • [REMOVED] Collateral Damage
    • [REMOVED] Relentless
    • [REMOVED] Counterattack
  • Hyper Skills
    • [NEW] Backup Beatdown - Reinforce: Increases Backup Beatdown's damage.
    • [NEW] Backup Beatdown - Spread: Increases the number of enemies hit when you use Backup Beatdown.
    • [NEW] Backup Beatdown - Extra Strike: Increases the number of attacks that Backup Beatdown deals.
    • [NEW] Planet Buster - Critical Chance: Increases Planet Buster's Critical Rate.
    • [NEW] Planet Buster - Guardbreak: Ignores the monster's Defense when using Planet Buster.
    • [NEW] Planet Buster - Extra Strike: Increases Planet Buster's attack count.
    • [NEW] Starforce Salvo - Reinforce: Increases Starforce Salvo's damage.
    • [NEW] Starforce Salvo - Range: Increases Starforce Salvo's attack range.
    • [NEW] Starforce Salvo - Boss Rush: Increases Starforce Salvo's Boss Attack.
    • [NEW] Singularity Shock: Focus the Core's power into a single point of pure destruction, which explodes and knocks enemies back.
    • [REMOVED] Drone Blast - Extra Strike
    • [REMOVED] Drone Blast - Boss Rush
    • [REMOVED] Drone Blast - Reinforce
    • [REMOVED] Suborbital Bombardier - Extra Strike
    • [REMOVED] Suborbital Bombardier - Reinforce
    • [REMOVED] Suborbital Bombardier - Spread
    • [REMOVED] Rapid Fire - Boss Rush
    • [REMOVED] Rapid Fire - Range
    • [REMOVED] Rapid Fire - Reinforce
    • [REMOVED] Airframe Beacon
  • Jett Return Skill​

    Requirement: Jett character who is Lv. 20 or above
    • Accept the quest '[Skill] Return to Spaceship' from the lightbulb quest notifier on the left side of the game window.
    • You will be transported to the Spaceship Cockpit, where you can speak to Kelm to complete the quest.
    • After completing the quest dialogue, the Return to Spaceship skill will be added to your "Beginner's Basics" skill inventory,
      • [NEW] Return to Spaceship: Master Level: 1. Move to Jett's spaceship. Cooldown: 10 minutes.
    • From the Spaceship Cockpit map, you can move to most town maps once every hour.

Character Skill Rebalances​



Paladin​

4th Job Advancement
  • Advanced Charge: At Master Level: Instant KO Chance lowered from 10% to 5%.

Dark Knight​

4th Job Advancement
  • Revenge of the Beholden: At Master Level: Instant KO Chance lowered from 30% to 10%.
  • Dark Impale: At Master Level: Instant KO Chance lowered from 10% to 2%.

Magicians (Explorer)​

  • The Teleport skill can now be used mid-air.

Mage (Ice/Lightning)​

3rd Job Advancement
  • Storm Magic: At Master Level: Instant KO Chance lowered from 15% to 10%.

Ranger​

3rd Job Advancement
  • Mortal Blow: At Master Level: Instant KO Chance lowered from 15% to 10%.


Sniper​

3rd Job Advancement
  • Mortal Blow: At Master Level: Instant KO Chance lowered from 15% to 10%.


Corsair​

4th Job Advancement
  • Broadside: At Master Level: Instant KO Chance of every 5th bomb shot lowered from 100% to 50%.


Dual Blade​

3rd Job Advancement
  • Shadow Meld: Regardless of being hit or destroyed, the skill will continue to hit as a critical.
4th Job Advancement
  • Final Cut: The delay after the skill is used has been reduced.


Cannoneer​

3rd Job Advancement
  • Reinforced Cannon: At Master Level: Attack boost increased to 40.
  • Monkey Fury: At Master Level: Cannoneer's damage to enemy increased to 25%.


Dawn Warrior​

4th Job Advancement
  • Master of the Sword: At Master Level: [Falling Moon] Damage reduction increased from 60% to 80%.
  • Moon Dancer: At Master Level: Damage increased from 360% to 460%.
  • Speeding Sunset: At Master Level: Damage increased from 360% to 460%


Wind Archer​

4th Job Advancement
  • Trifling Wind III: At Master Level: Random enemies damaged increased from 255% to 280%. Damage of enhanced soul energy increased from 330% to 360%.
  • Song of Heaven: At Master Level: Damage per shot increased from 250% to 370%.


Thunder Breaker​

3rd Job Advancement
  • Gale: At Master Level: Damage increased for every accumulated Lightning Buff from 3% to 4%.
  • Ascension: At Master Level: Damage increased from 175% to 225%.
  • Thunder: At Master Level: Damage increased from 150% to 170%.
4th Job Advancement
  • Thunderbolt: At Master Level: Damage increased from 280% to 320%.
  • Annihilate: At Master Level: Damage increased from 250% to 350%.


Aran​

1st Job Advancement
  • Combat Step: At Master Level: Pressing the Jump key twice also performs the skill.
  • Combo Ability: At Master Level: ATT increased from +3 to +5.
3rd Job Advancement
  • Maha Blessing: At Master Level: Can no longer be used with the other ATT buff.
  • Might: At Master Level: Duration increased from 120 sec to 200 sec, Weapon ATT increased from +25 to +50.
  • Cleaving Blows: At Master Level: Damage against Boss Monsters increased from +20% to +30%.
  • Final Toss: At Master Level: Combo Count Cost reduced from 20 to 15.
4th Job Advancement
  • Final Blow: At Master Level: Combo Count Cost decreased from 30 to 15, Damage increased from 460% to 490%, Number of Attacks increased from 3 to 4.
  • Combo Tempest: At Master Level: When skill is used, consumes double the cost of Combo Orbs per stack level for 15 and can be stacked up to 9 times if reused in a given time.
Hyper Skills
  • Beyond Blade: Damage increased from 420% to 640%, Number of Attacks increased from 2 to 3, Enemy DEF Ignored increased from 20% to 30%.


Evan​

Evans no longer need to complete the required quests to attain bonus SP. Instead they can gain them every 5 levels.
Bonus skill points are rewarded every 5 levels between Lv. 10 and Lv. 60.

8th Growth
  • Phantom Imprint: At Master Level: Duration increased from 15 sec to 30 sec.
9th Growth
  • Illusion: At Master level: Damage Against Bosses: +30%.


Luminous​

4th Job Advancement
  • Ender: At Master Level: Attack count increased from 7 to 8.


Mercedes​

3rd Job Advancement
  • Unicorn Spike: At Master Level: Additional Damage Debuff Chance increased from 95% to 100%, Additional Damage increased from 15% to 30%.
4th Job Advancement
  • Ishtar’s Ring: At Master Level: Damage increased from 155% to 200%.
  • Spikes Royale: At Master Level: Enemy Defense increased from -20% to -30%.
  • Lightning Edge: At Master Level: Duration increased from 10 sec to 15 sec.
  • Rolling Moonsault: At Master Level: Damage increased from 180% to 300%.


Phantom​

4th Job Advancement
  • Penombre: At Master Level: Ignore Weapon Defense of 20% for 15 sec. added.
  • Carte Noir: At Master Level: Damage increased to 270%.


Demon Avenger​

4th Job Advancement
  • Nether Shield: At Master Level: Passive Effect: Exceed: Lunar Slash Damage: +30% added.
  • Maple Warrior: At Master Level: Passive Effect: Max HP: +15% added.


Demon Slayer​

4th Job Advancement
  • Demon Impact: At Master Level: Damage increased to 420%. Glow affect added during attack. Delay after attack decreased.


Xenon​

4th Job Advancement
  • Mecha Purge: Snipe: At Master Level: MP Cost increased from 20 to 25, Damage increased from 432% to 450%.


Mechanic​

Beginner
  • Mechanic Dash: At Master Level: Can now be used in mid-air, Missile Tank, and Hovering mode.
3rd Job Advancement
  • Siege Mode: At Master Level: Damage increased from 120% to 240%.
  • Overclock: At Master Level: Now no cooldown.
4th Job Advancement
  • Missile Tank: At Master Level: Damage increased from 120% to 250%.
  • Laser Blast: At Master Level: Max Attacks increased from 4 to 5.


Kaiser​

2nd Job Advancement
  • Attacker Mode I: At Master Level: Attack boost increased to 10.
3rd Job Advancement
  • Attacker Mode II: At Master Level: Attack boost increased to 15.
  • Final Form: At Master Level: Damage boost increased to 20%. After Fourth Job, Damage boost increased to 50%.
4th Job Advancement
  • Attacker Mode III: At Master Level: Attack boost increased to 15.
  • Gigas Wave: At Master Level: Damage increased to 280%.
  • Dragon Barrage: At Master Level: Instant KO Chance lowered from 25% to 10%.


Angelic Buster​

1st Job Advancement
  • Affinity Heart I: At Master Level: Recharge Rate increased from +20% to +30%.
3rd Job Advancement
  • Affinity Heart III: At Master Level: Failed consecutive recharge to activate decreased from 3 to 2.
Hyper Skills
  • DELETED SKILL: Soul Resonance - Persist
  • DELETED SKILL: Soul Resonance - Cooldown Cutter
  • DELETED SKILL: Soul Resonance - Reinforce
  • NEW SKILL: Trinity - Extra Strike: Damage becomes 950%, Number of Attacks +1.
  • NEW SKILL: Trinity - Recharge Up: Recharge chance +20%.
  • NEW SKILL: Trinity - Reinforce: Damage +20%.


Zero​

  • Advanced Storm Break: At Master Level: Instant KO Chance lowered from 10% to 4%.
  • Advanced Earth Break: At Master Level: Instant KO Chance lowered from 20% to 10%.


Mihile​

Bonus ability points are rewarded when making the 4th job advancement.


Beast Tamer​

The Beast Tamer's quests have been modified due the mob level changes and area closures.


Kanna​

Kanna's story quests have received adjustments to level requirements and EXP rewards. This has been done to keep the story flow from before Lv. 30 and after Lv. 120.
The following quests have been removed:
  • Secure Retreat
  • Town of Fairies
  • Hersha's Request
  • Nobunaga's Deceit
  • Red Snow


Hayato​

Hayato's main story quests have been adjusted to be completed below level 30. EXP rewards have been adjusted to compensate for the adjusted quests.
The following quests have been removed:
  • Samurai Skirmish 3 & 4
  • A Piercing Request
  • The Touch of Oda 2, 3, & 4

Content Updates


Kritias​

Requirement: Lv. 160 or above
Overview
  • A mysterious kingdom has suddenly appeared near Leafre, shrouded in a thundering blanket of thick cloud. Nothing can be seen from the outside, except for the sinister outline of a castle, floating upside down in the sky.
  • Concerned that the unheard-of kingdom might be linked to Black Mage, Neinhart is now seeking brave adventurers across the Maple World to explore this unknown land.
  • The latest addition to MapleStory's vast adventure, Kritias arrives with a whole new storyline, repeatable daily quests, a "Commander Invasion" mini game, as well as the Kritias Coin Shop that sells Lv. 150 earrings, shoulders and Tyrant Gloves.
Getting to Kritias
  • Players who are Lv. 160 or above can start the Kritias quest line by accepting the quest "Sudden Kingdom" from the quest notifier on the left side of the screen.
  • The quest can also be accepted by talking to Neinheart in Ereve.
  • After the conversation, you will be teleported to the outskirts of Kritias. The main town will be accessible after the first few quests are completed.
  • You can walk to Kritias by going to Sky Nest I and entering the gates to Kritias.
Daily Quests
  • There are various repeatable daily quests that help the soldiers of Kritias to protect the town and its people.
  • You can unlock the daily quests by completing the main quest line for Kritias. Once unlocked, daily quests will be available via the quest notifier on the left side of the screen.
  • Daily quests have a total of 5 stages. Each stage has its own completion requirement that changes on a daily basis.
  • You will be rewarded Anti-Magic or Anti-Magic Stones for clearing the different stages.
  • You can only complete each stage once a day.
  • Daily quests will reset at midnight every day.
Commander Invasion
  • Prevent the invasion of the Black Mage's commanders and get rewards of Anti-Magic and Anti-Magic Stones.
  • Commander Invasion can be unlocked by completing the main quest line for Kritias.
  • Once unlocked, a message bar will appear on the top of the screen at every 2 hours between 8 AM and 10 PM Pacific.
  • The timer begins at 35 minutes. At the 30 minute mark, the Invasion will begin and players who have completed the main quest line for Kritias will be transported to the battlefields of Kritias.
  • To successfully prevent Invasion, you must reduce the "Commanders HP Bar" on the top of the screen before the timer counts down to 0.
  • You must complete quests given to you by Blundell at the Northern Barracks to reduce the HP Bar.
  • Anti-Magic and Anti-Magic Stones will be rewarded based on the contribution points players have earned.
Anti-Magic and Anti-Magic Stones
  • Both items can be exchanged for Kritias Commemorative Coins and Anheim Coins with NPC Levian in front of Ranheim Academy.
    • Kritias Commemorative Coin (gold): 1200 Anti-Magic and 1 Anti-Magic Stone
    • Anheim Coin (silver) 700 Anti-Magic
  • Anti-Magic is charged into an Anti-Magic Container (obtained from Kritias quest line or from Kritias Coin Shop for 5,000 Mesos) upon receiving, and can be spent to upgrade Inverse Codex (purchased from Krtias Coin Shop).
  • Talk to NPC Levian and choose to charge anti-magic into your inverse codex. (The Inverse Codex must be equipped to upgrade).
  • In addition to quest rewards, Anti-Magic can also be obtained from monster drops in Kritias.
Inverse Codex Level Bonuses
  • Level 1 – DEF/Magic DEF +50
  • Level 2 – DEF/Magic DEF +100
  • Level 3 – HP/MP +100
  • Level 4 – HP/MP +200
  • Level 5 – STR/DEX/INT/LUK +1
  • Level 6 – STR/DEX/INT/LUK +2
  • Level 7 – ATT/M.ATT +1
  • Level 8 – ATT/M.ATT +2
  • Level 9 – 1% Defense Ignore
  • Level 10 – 3% Defense Ignore
  • Level 11 – 2% Boss Damage
  • Level 12 – 3% Boss Damage


Roleplay Dungeon: Hieizan Temple​

Requirement: Any character/class Lv. 140 and above
Overview
  • Take part in a special roleplay dungeon where you can become a character from the past!
  • Become either Kanna, Hayato, or Ayame and journey into the Sengoku Era to participate in a new theme dungeon!
  • Accept the quest 'Regards, Takeda Shingen' from the quest notifer on the left side of the game window.
  • Go to Momijigaoka and speak to Takeda Shingen to learn about the new warrior who has appeared there.
  • Become Another Character
    • The new warrior is Ayame, who went missing long ago. She had been sent to spy on Princess No, her previous master; and earn her trust. Princess No sent her off on missions.
    • While she was gone, the Nobukane family was destroyed by Oda Nobunaga, and he also kidnapped Princess Sakuno. Oda Nobunaga wanted to sacrifice Princess Sakuno in Honnou-ji in an attempt to become a new Demon King.
    • Princess No was the wife of Oda Nobunaga. Hayato appeared to defeat Nobunaga and was stopped by Princess No. Ayame came to his aid, shooting at Princess No and disarming her.
    • After that, Ayame was transported to Maple World. She followed Oda soldiers and ended up near Momijigaoka. She recognized the location as Hieizan–a place she was raised when she first served under Princess No.
    • She relays this info to you and Princess Sakuno, and wants to go investigate Hieizan. But Princess No put a spell on Hieizan, blocking anyone from Maple World from entering it.
    • However, there is a potion that will get you past. Use the potion to turn into Hayato, Kanna, or Ayame–before they came to Maple World.
      • You will only have access to the skills of these characters from before they arrived in Maple World.
      • Even if you are currently Kanna or Hayato, you will have different skills–as Hayato and Kanna were different before they came to Maple World.
      • When you drink the potion, you can select which character you want to become.
      • Once chosen, you must complete the investigation of Hieizan as that character. You can't change characters until you are finished with the investigation.
    • Once you select the character you want to be, you will become them!
    • You will not be able to use your original skills, and will only be able to use the skills of the character you are roleplaying.
    • Any skills assigned to hotkeys will be reset. Any skills assigned to hotkeys will be restored after leaving the roleplay dungeon.
    • During the roleplay dungeon, you can assign the skills of the character you are roleplaying to hotkeys. If you later become this character again and re-enter the dungeon, the skills will be assigned to the same hotkeys you picked the first time.
    • Start the quest “Investigating Hieizan” to enter Hieizan Temple.
    • Progress deep into the temple and defeat Princess No to recover the Matsuyama Family Mirror, the holy artifact of the Matsuyama family.
  • Hayato Skills
    • Military Might - Master Level 20. Temporarily increases Max HP, Max MP, Weapon ATT, Speed, and Jump.
    • Merciless Blade - Master Level 10. Your attacks leave unhealing bleeding wounds, dealing HP damage over time. Bleeding doesn't stack and can't cause the target's HP to go below 1.
    • Whirlwind Cut - Master Level 20. The third Battoujutsu secret technique. Transform into a whirlwind of death as you rush forward. Send enemies flying into the air if you use it right after Shouryuusen.
    • Tornado Blade - Master Level 20. Turns your blade into a tornado of steel, pushing all enemies around you to one side.
    • Rai Sanrenzan - Master Level 30. Deal three devastating slashes against up to 6 enemies. Has a chance to deal extra damage.
    • Shinsoku - Master Level 30. Focuses your fury and skill to attack a single enemy.
    • Hitokiri Strike - Master Level 30. The ultimate in destructive blows. Attacks multiple enemies with a guaranteed critical. Can instant KO enemies, and Hayato's Critical Rate increases for a short period after use.
    • Falcon Dive - Master Level 20. Not quite punchy, but close enough. Leap high into the air and dive down katana-first. Required Skill: Whirlwind Cut Lv. 20
    • Shouryuusen - Master Level 15. Hurls a mighty whirlwind forward to toss enemies into the sky. Chapter one of the Battoujutsu technique.
    • Vaper Blade - Master Level 5. A basic Battoujutsu technique that damages multiple enemies as you fly forward. Press jump twice to execute. Your distance will increase with skill level. [Command: ??]
    • Ice Dragon Strike - Master Level 20. Energy of the Ice Dragon attacks nearby enemies and pulls them towards Hayato while again.
  • Kanna Skills
    • Ether Pulse - Master Level 15. Hold down the skill key, then use the arrow keys to teleport. Any enemies between your start and end path will be damaged with a chance to stun. Teleport to a random spot by tapping the skill key twice.
    • Spirit Corral - Master Level 20. Borrows the power of the fox spirit to gather enemies in one spot.
    • Soul Shear - Master Level 15. Shear a piece of your target's soul off with each attack. Use the skill again to detonate any fallen soul fragments. Can be stacked up to 10 times on normal monsters and 15 times on boss monsters.
    • Vanquisher's Charm - Master Level 30. Blasts the enemy with evil-destroying charms. Hold down the skill key for a rapid-fire attack.
    • Orochi - Master Level 30. Summons the mighty Orochi to attack up to 15 enemies.
    • Falling Sakura - Master Level 20. Summons a sakura tree that damages nearby enemies while healing party members.
    • Bellflower Barrier - Master Level 20. Summons a magical barrier to strengthen you and party members against boss monsters.
    • Foxfire - Master Level 20. Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.
    • Haku - Master Level 1. Haku, the loveable spirit fox, will follow you to the ends of the universe. The only thing Haku loves more than Kanna is Star Candy, and just by a tiny bit.
    • Blossom Barrier - Master Level 10. Summons a powerful cherry blossom barrier to protect you and your party members.
    • Haku Reborn - Master Level 10. Haku takes human form to fight by Kanna's side.
    • Tengu Strike - Master Level 20. Summons Tengu to attack enemies on either side of you.
    • Shikigami Haunting - Master Level 20. Calls forth a terrifying ghost to attack enemies in front of you. Does not consume Mana.
    • Mighty Shikigami Haunting - Master Level 15. Channels the power of Take-mikazuchi, god of lightning, into Shikigami Haunting, adding extra damage and knockback.
    • Frozen Advent - Master Level 20. Summons the god of ice to obliterate your foes.
  • Ayame Skills
    • Gunpowder Blossom – Link - Master Level 30. A repeatable skill. Swing your gun like a sword, followed by 3 shots. The shots explode, damaging nearby enemies and knocking back the target.
    • Gunpowder Blossom – Penetration - Master Level 30. Focus your aura to give your shots the power to penetrate targets.
    • Gunpowder Blossom - Ultimate Range - Master Level 30. An ultra-long-range marksmanship technique used to snipe at Princess No. The shot is fired with maximum force for incredible range and damage.
    • Gunpowder Blossom – Ice - Master Level 30. An aura that removes all heat from your shot. Damages and freezes enemies when hit.
    • Gunpowder Blossom – Fly - Master Level 30. Permanently increases Speed, Max Movement Speed, and Jump. Allows you to jump again in midair.
    • Vengeful - Level 1. Your lust for revenge increases your party's Weapon ATT and Magic ATT for a short time.
    • Iron Flower Gun - Mysterious Burst - Master Level 30. Grants an explosive aura that makes every shot more powerful. You cannot move while this stance is active.
  • Rewards
    • Progress through the temple and defeat Princess No with Hayato to get:
      • Hayato's Treasure (Shoulder Decoration) - STR/DEX/INT/LUK: +11, ATT/MATT: +7, DEF/MDEF: +100, Untradeable, Upgrades Available: 1
    • Progress through the temple and defeat Princess No with Kanna to get:
      • Kanna's Treasure (Ring) - STR/DEX/INT/LUK +5, MaxHP/MaxMP +200, ATT/MATT: +1, DEF/MDEF: +150, Untradeable, Upgrades Available: 1
    • Progress through the temple and defeat Princess No with Ayame to get:
      • Ayame's Treasure (Belt) - STR/DEX/INT/LUK: +10, MaxHP/MaxMP +200, ATT/MATT: +1, DEF/MDEF: +100, Untradeable, Upgrades Available: 1
    • Set Effects:
      • 2 Set Effect: All Stats: +2, ATT/MATT: +3, DEF/MDEF: +20, Total Damage: +3%
      • 3 Set Effect: All Stats: +8, ATT/MATT: + 12, DEF/MDEF: +80, Total Damage: +6%
  • Princess No Expedition​

    Requirement: Party of 2-6 players Lv. 140 or above. All party members must have completed “Investigating Hieizan” and “The Five Star's Message”.
    How to Play
    • Face the true power of Princess No and defeat her to receive various unique rewards!
    • Go to the Dimensional Mirror in major towns, and select "Princess No Expedition" to be teleported to Hieizan Temple Plaza.
    • The party leader has to possess the Hieizan Temple Key (dropped by Princess No in the roleplay dungeon Hieizan Temple).
    • Speak with Ayame at the entrance to start the expedition.
    • The dungeon comprises a total of 5 stages. Players need to defeat the boss of each stage to move onto the next via the portal.
  • Rewards
    • Once the party defeats Princess No at the final stage, you will be moved to a personal reward map.
    • Talk to the NPC in the map to receive Princess No's Jewel Box, which will randomly give one of the items listed below.
    • Princess No’s Jewel Box is available in 3 levels, depending on the total number of times you’ve cleared the dungeon.
      • Clear One Time - Princess No's Copper Jewel Box: Rewards Normal or Rare items.
      • Clear Two Times - Princess No's Silver Jewel Box: Rewards Normal or Rare items, with a very small chance to reward Unique items.
      • Clear Three Times - Princess No's Gold Jewel Box: Rewards Rare items, with a small chance to reward Unique items.
  • Possible rewards for each tier:
    • Normal rewards include restorative items and Spell Traces.
    • Rare rewards include Princess No Chair (Untradeable), the Princess No Effect Coupon (Untradeable, double-click to toggle on or off. This item can be disposed of in the Clothes Collector in Henesys Market), Cubic Blades (normal and Chaos), larger bundles of restorative items and Spell Traces.
    • Unique rewards include the new Lv. 140 secondary equips
  • Lv. 140 Secondary Weapons

    Overview
    • New Lv. 140 secondary weapons have been added to the game.
    • You have a chance to obtain them from Princess No's Gold Jewel Box.
    • Kaiser, Angelic Buster, Mechanic, Demon Slayer, Demon Avenger, and Mihile will receive a coupon that will upgrade their current secondary weapon to the new secondary weapon.
    • Secondary weapons upgraded with the coupon will have all Potentials, Bonus Potentials, scrolls, enhancements, and Nebulites removed.
    • All new secondary weapons will start with rare Potentials, including secondary weapons upgraded with the coupon.
  • List of Weapons
    • Princess No's Accursed Arrow (Mercedes): Category: Magic Arrow, STR/DEX: +14
    • Princess No's Carte (Phantom): Category: Card, DEX/LUK: +14
    • Princess No's Medal (Hero): Category: Medallions, STR/DEX: +14, ATT: 9
    • Princess No's Rosary (Paladin): Category: Rosary, STR/DEX: +14, ATT: 9
    • Princess No's Flower Chain (Dark Knight): Category: Iron Chain, STR/DEX: +14, ATT: 9
    • Princess No's Flaming Book (Fire & Poison Magician): Category: Magic Book, INT/LUK: +14, MATT: 9
    • Princess No's Damp Book (Ice & Thunder Magician): Category: Magic Book, INT/LUK: +14, MATT: 9
    • Princess No's Golden Book (Bishop): Category: Magic Book, INT/LUK: +14, MATT: 9
    • Princess No's Feather (Bow Master): Category: Arrow Fletching, STR/DEX: +14, ATT: 9
    • Princess No's Wreath (Marksman): Category: Bow Thimble, STR/DEX: +14, ATT: 9
    • Princess No's Purple Shadow (Shadower): Category: Dagger Scabbard, DEX/LUK: +14, ATT: 9
    • Princess No's Charm (Night Lord): Category: Charm, DEX/LUK: +14, ATT: 9
    • Princess No's Soul Orb (Luminous): Category: Orb, INT/LUK: +14
    • Princess No's Dragon Essence (Kaiser): Category: Dragon Essence, STR/DEX/INT/LUK: +14, DEF/M. DEF: +52
    • Princess No's Soul Ring (Angelic Buster): Category: Soul Ring, STR/DEX/INT/LUK: +14, Max HP: +1382, DEF/M. DEF: +475
    • Princess No's Magnum (Mechanic): Category: Magnum, STR/DEX +14, ACC: + 207
    • Princess No's Wakizashi (Hayato): Category: Kodachi, STR/DEX: +14, ATT: 9
    • Princess No's Magical Whisper (Beast Tamer): Category: Whistle, INT/LUK +17, ATT: +9
    • Princess No's Skull Armor (Buccaneer): Category: Wrist Band, STR/DEX: +14, ATT: 9
    • Princess No's Falcon Eye (Gunslinger): Category: Far Sight, STR/DEX: +14, ATT: 9
    • Princess No's Fire Bomb (Cannoneer): Category: Powder Keg, STR/DEX: +14, ATT: 9
    • Princess No's Flower Ballast (Aran): Category: Mass, STR/DEX: +14, ATT: 9
    • Princess No's Dragon Legacy (Evan): Category: Document, INT/LUK +14, MATT: +9
    • Princess No's Accursed Marble (Battle Mage): Category: Magic Marble, INT/LUK +14, MATT: +9
    • Princess No's Arrowhead (Wild Hunter): Category: Arrowhead, STR/DEX: +14, ATT: 9
    • Princess No's Floral Jewel (Cygnus Knights): Category: Jewel, STR/DEX/INT/LUK: +14, ATT/MATT: +9
    • Princess No's Controller (Xenon): Category: Controller, STR/DEX/INT/LUK: +4, MaxHP/MaxMP: +600, DEF/MDEF: +550
    • Princess No's Accursed Shield (Demon Slayer): Category: Demon Aegis, STR/DEX: +17, MaxHP: +968, MaxDF: +173, DEF: +140, MDEF: +73
    • Princess No's Accursed Shield (Demon Avenger): Category: Demon Aegis, STR: +17, MaxHP: +1168, DEF: +140, MDEF: +73
    • Princess No's Poisoned Sword (Dual Blade): Category: Katara, Attack Speed: Faster, ATT: +93, Upgrades: 7
    • Princess No's Floral Fan (Kanna, can only be equipped by Haku): Category: Fan, Attack Speed: Fast, Upgrades: 7
    • Princess No's Fox Marble (Shade): Category: Fox Marble, STR/DEX: +14, ATT: +9
    • Princess No's Orion Fist (Jett): Category: FIST, STR/DEX: +15, ATT: +9
    • Princess No's Soul Shield (Mihile): Category: Soul Shield, STR/DEX: +18, MaxHP: +1000, MaxMP: +200, Weapon DEF: +120, Magic DEF: +80

System Updates​



Combat System​

Elite Monsters
  • Elite Monsters will be summoned after hunting monsters in a hunting map.
  • The Elite Monsters will be twice as big with more health and much more strength!

Elite Bosses
  • After fighting multiple Elite Monsters, an Elite Boss will be summoned.
  • The map will be cleared of other mobs and the Elite Boss will appear with 2 Elite Monsters.
  • Completing the Elite Boss to initiate the Bonus Stage.

Bonus Stage
  • Multiple items will appear around the map.
  • Items will range from potions, EXP, mesos, scrolls, weapons, and armor!

Combos
  • More EXP will be rewarded when killing monsters within 10 second intervals.
  • The combo count will reach a max of 999.
  • Bonus EXP will also be rewarded when killing monsters with different skill combos.

Party Matching
  • A party Invite will appear when entering a map with another character in the similar level range.
  • The party matching system can be turned off and on through the System Options.
  • Party Matching will not activate when:
    • Both characters are in a party
    • One character is in a full party
    • Party invite is disabled

Other
  • More than 999 Ability Points can be invested in STR/DEX/INT/LUK.
  • Characters level 197 and up will have their AP reset, Evans level 194 and up will have their AP reset.
  • Demon Avengers will not have their AP reset.
  • Please note that only points invested in STR/DEX/INT/LUK will be reset.
  • A new Damage Effect is now available. The effect can be turned off by going into the System -> Options -> Damage Effect.


Scroll System​

Requirement: Lv. 20 or above
  • You can now use new Spell Traces to enhance equipment.
  • The equipment's type, level, and enhancement success rate will determine how many Spell Traces are needed.
  • When using Spell Traces, the chances of the item being destroyed on failure is 0% - there is no chance of the item being destroyed.
  • Failing to enhance with Spell Traces will not destroy the equipment, but it will take away an upgrade count.
  • Enhancing equipment using Spell Traces will use the upgrade count on the item.
  • You can use the new scroll enhancement UI by double-clicking the notifier on the left side of the screen.
  • Collect Spell Traces from hunting monsters Lv. 70 and above.
  • Spell Traces are also available from the Hot Summer Box.
  • You can also get Spell Traces when extracting scrolls.
  • These are the types of scrolls you can use with Spell Traces:
    • Weapon Scroll: 100%. 70%, 30%, 15% Success Rate Scroll
    • Armor Scroll: 100%, 70%, 30% Success Rate Scroll
  • Existing scrolls can be used the same way as before.


Rune System​

  • A new rune system has been added, and runes will be created periodically in most field maps.
  • There can only be one rune at a time in a given map.
  • A rune can only be activated by one player at a time, and the buff will only be given to the person who harvests the rune.
  • To harvest a rune, stand in front of it and press the shortcut key used for Mining/Harvesting professions.
  • An input command will display on the screen. You have 10 seconds to enter the command by typing the same keys that appear on the screen.
  • If the command is entered incorrectly, or if the 10-second time limit runs out, the rune will not harvested. You have to wait 9 seconds before you can try again.
  • If the command is entered correctly, you will gain the rune's effect.
  • Buffs from harvested runes last for 2 minutes.
  • After you receive a rune's effect, you will not be able to receive another rune's effect for 14 minutes.
  • There are four types of runes:
    • Rune of Swiftness: Increased Speed and Attack Speed, plus 100% bonus EXP.
    • Rune of Recovery: Increased HP Recovery Speed, p lus 100% bonus EXP for 2 minutes.
    • Rune of Decay: Monsters in the field map will die immediately and your damage will increase, plus 100% bonus EXP.
    • Rune of Destruction: Regular monsters' HP will decrease continuously for 15 sec. Your attack will increase, plus 100% bonus EXP.


Equipment Updates​

  • Several pieces of Lv.20 - 100 equipment have set bonuses now.
  • Not all Lv.100 and below equipment has set bonuses now. Be sure to check equipment vendors and monster drops to see which sets are now available.
  • Lv.20 set effect: The set effect will also increase by this base amount for equipment every 20 levels higher.
    • 2 Set Effect: Weapon/Magic DEF +20, Accuracy/Avoidability +20
    • 3 Set Effect: Max HP/MP +1%
    • 4 Set Effect: Main Stat +1, ATT +1 (Magic ATT for Magician equipment)
  • When equipment drops in the field has hidden Potential, a graphical effect will display on it based on its Potential rank.
  • You can also see the potential rank on the equipment tooltip before getting an appraisal.
  • Appraisal fees have been lowered for equipment Lv. 120 and lower.


Inner Ability Updates​

Inner ability has been revamped. Honor Level has been deleted and Honor EXP has been reset, including any Honor EXP that was previously accumulated. Here are some of the key changes:

  • Characters Lv. 30+ will get 500 Honor EXP for each level. The amount gained will increased by 100 every 10 levels.
  • You can gain a certain amount of Honor EXP when you pick up a Medal of Honor.
  • You can rank up your Inner Ability to Legendary and keep re-configuring them even at the Legendary rank.
  • You can keep re-configuring your Inner Ability using Honor EXP. When re-configuring, the Inner Ability's rank and option will change.
  • You can use Honor EXP to lock the rank or the Inner Ability stat. Locking the rank can only be done on Epic rank or higher. Locking the stat can only be done once your rank is locked.
  • You can still use Circulators and Miracle Circulators. They have been changed so that you can't get more than one line of your top grade anymore (e.g., no more than 1 Legendary line).
  • Existing characters have had some of their abilities modified in order to avoid a situation where they can have stats that new players can never achieve. While doing this, we tried to prioritize sought-after lines such as Attack Speed (if you had more than one Legendary line, you'd keep Attack Speed and the other ones were changed for a random Unique line).


Buddy List and Maple User List Updates​

  • Now you can stay connected with your friends even when they change character, via the new Account Buddy system.
  • The Account Buddy system registers your friends on the account level, although you still add them by character name (no need to use Account ID).
  • How to add an Account Buddy:
    • Open "Maple User List" (default shortcut: "R").
    • Click the "Add Friend" button at the bottom of the "Buddy Tab”.
    • On the pop-up window, check the "Account Friend" check box at the bottom.
    • Add your friend by entering their character name.
  • Once a friend is registered this way, even if they switch to another character, you can still communicate and interact with them. Chat / Party invites, however, will be sent to your friends' current character.
  • You can create nicknames for account buddies when you add them.
  • You can convert existing buddies into Account Buddies by right-clicking their names on the list and choosing "Convert to Account Buddy”.
  • If you already have multiple characters of a friend listed as your buddies and you convert them to an Account Buddy, they will be consolidated into one.
  • If you wish to revert an Account Buddy to regular buddy, simply delete that friend and add them again without checking the "Account Friend" check box.

There have also been some UI changes as a result of the new buddy system.

  • The number of buttons on the Buddy UI have been reduced to three.
  • "Group Chat," "Maple Chat," and "Edit" buttons within the Buddy UI have been removed.
  • Some buttons are now integrated as right-click menus.
  • A "My Status" switch is added to let you choose your status as appears to your friends.
  • A "Buddy Memo" function is added to let you edit your Account Buddies' nicknames.



Additional Updates​


Cash Item Updates​

  • Several pet skill items have had their names updated to clarify their function.
  • The various types of pet food available for purchase have been replaced with the new Premium Pet Food which can be used by any pet, to reduce the effort of searching through pet food to find one that is specific to your pet.
  • The Wheel of Destiny has been renamed "Respawn Token" to clarify its function.
  • A 1-day, reusable version of the Safety Charm has been added, named the Safety Gem.
  • A 1-day, reusable version of the Respawn Token has been added, named the Respawn Pass.
  • The House Wedding Ticket has been added.
  • Regularly available, 90-day outfit packages have been removed. Permanent versions may be offered in the future on a limited-time basis.
  • The prices have been lowered for the Rock of Evolution, Mushroom House Elf (30-day), Granny's Food Stand (30-day) the Traveling Merchant (1-day), Portable Storage (1-day), and all wedding tickets.

Quest Updates​

  • Quests that were difficult to navigate to have been made easier.
  • Some quests now give more EXP.
  • New quests have been added to the Perion Excavation Site.
  • Due to the monster changes and area closures, some quests have been removed and are no longer available even if they were in progress.
  • Zero’s quests will be kept the same.

Monster Updates​

  • Monster levels have been adjusted for Lv. 140 and lower to allow for smoother gameplay flow and to reduce lower-level monsters in different areas being targeted for the same character level range.
  • Most monsters have had their HP changed along with the amount of EXP the give when defeated.

Maps and Movement​

  • Due to the monster level updates, some areas are now targeted at different level characters than they were before.
  • A map of Grandis has been added to the World Map.
  • An area map for Gold Beach has been added.
  • An area map has been added for Fantasy Theme World.
  • Regular Cabs on Victoria Island can now be used for free.
  • The following maps and theme dungeons are undergoing renovation and will be closed:
    • Nautilus Beach
    • Kerning Square
    • Mushroom Castle
    • Ariant Coliseum
    • Spiegelmann’s Gonzo Gallery
    • Several field mini dungeons
    • Sakura Castle

Entry Level Changes​

  • Mu Lung Dojo - Level requirement adjusted to Lv. 120.
  • Root Abyss - Level requirement adjusted to Lv. 125.

Silent Crusade​

  • The Silent Crusade will now start at Lv. 90.
  • The monsters that you have to hunt and the accompanying quests have been changed based on the monster level adjustment as well as NPCs and map locations.
  • Chapter 2 will now reward a Spell Trace instead of a Silent Crusade Weapon Scroll.
  • Zero will now be able to proceed through the Silent Crusade quests and can use a Zero exclusive quest for Arkarium quests.

Lord Balrog Updates​

  • Level requirements for Lord Balrog Expedition have been adjusted to Lv. 65-100.
  • Previously nerfed abilities can now be used along with all skills.
  • Lord Balrog’s attack that reduces HP to 1 has been removed.
  • Some of Balrog’s items have been improved:
    • Balrog’s Leather Shoes: All Stats +3, Weapon ATT +1, Magic ATT +1
    • Balrog’s Fur Shoes: All Stats +3, Weapon ATT +1, Magic ATT +1
    • Balrog Weapons: Attack Power has been increased to match other weapons in the same level range. Balrog weapons that were already stronger than other weapons in the same level range were not adjusted.

Zakum Updates​

  • Level requirements to challenge Zakum have been changed:
    • Easy mode has changed to Lv. 50
    • Normal and Chaos mode has changed to Lv. 90
  • Zakum can now be accessed from all channels for all modes.
  • You can enter Zakum's Altar two times total per day.
  • Previous pre-quests have been removed.

Tot’s Know-How Updates​

  • The quest instructions at each level are no longer supported in Tot's Know-How.
  • Tot's Know-How will not have level requirements.
  • The Tot's Know-How tutorial quest has been updated using revised content.
    • Several quests have been changed.
    • Quests about the Maple Guide, Maple Chat, and Item Enhancement have been added.
    • A few quests have been removed.

Maple Guide​

  • A new guide system to help navigate players through quests and hunting fields for levels 10-140.
  • Job Advancement Quest buttons will not disappear until the Job Advancement has been completed.
  • Different recommended field buttons will appear based on the player’s level.
  • Some recommended fields are only accessible only when you have related quests completed.
  • Recommended contents in the quest window and level-up guide have been removed.

Hair​

  • Due to a concern from the Japanese MapleStory team regarding their old K-On! event, the appearance of the Designer Hair has been modified slightly.

Guild​

  • The Guild window can now be minimized for ease of use.
  • The Guild info window will now display your avatar's face.
  • Time restrictions to join guild after leaving your guild has been removed.

Ardentmill Harvesting Area​

  • The entry limits to the harvesting areas have been removed and no Entry Pass is required.
  • Entry is granted once you have learned Harvesting or Mining.
  • The following will still be available in regular fields:
    • Gold Flowers
    • Heartstone
    • Mysterious Herb
    • Mysterious Legendary Herb
    • Mysterious Vein
    • Mysterious Legendary Vein.
  • Mana Crystals and Spell Essences will now drop from monsters Lv. 70 and above.

Tradeability of Lv.150 Japanese Myth Items​

  • The tradeability of the Lv.150 Japanese Myth items has been updated.
    • Recipes, crafting ingredients, and the Amaterasu Lucky Item Scroll have been changed from untradeable to tradeable.
    • Equipment has been changed to tradeable until it is equipped. Platinum Scissors of Karma will be needed for each trade after it has been equipped. Items that were equipped before the update will be marked as tradeable until equipped until they are equipped again.
 
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