Job Zero and Beast Tamer

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Taboo

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Zero
Beast Tamer

Zero

Overview​

CLASS: Zero
EQUIPMENT TYPE: Warrior
ALPHA MAIN WEAPON: Long Sword
BETA MAIN WEAPON: Heavy Sword
ATTACK DISTANCE: Mid
MOBILITY: High
HP: Mid
MP: None
PRIMARY STAT: Strength (STR)


Child of the Goddess​

Zero is the child of Rhinne, the Transcendence of Time. Born from her tears in an attempt to free her powers from the Black Mage, but things would not go as planned as the Black Mage figured out her plan. The child was split in two, Alpha a male and Beta a female, and imprisoned in the Mirror World.

Only with their powers combined will Alpha and Beta be able to break free from Mirror World and ascend to be the next Transcendence of Time.


  • Zero starts at Lv. 100.
  • Zero has a special name tag.
  • Zero will start with 48 inventory slots for Equip, Use, Setup, and Etc.
  • Item drops in Maple World will be restricted to basic loot and quest items form normal monsters. The restrictions will be lifted after completing the story.
  • Experience cannot be gained in Maple World until completing the story.
  • Quests in Maple World will be unavailable until completing the story.
  • A single cosmetic coupon can be used on just Alpha, Beta, or both.
  • Zero’s Character Card will increase EXP obtained be 4% on 110, 6% on 130, 8% on 160, and 10% on 200.
  • Alpha and Beta will have 2 separate HP and TP bars.
  • The character on standby will quickly regain HP and TP.
  • Zero's prologue cannot be skipped via credit option due to technicalities.

Mirror World​

The Mirror World is a construct of the Black Mage made with the goddess Rhinne’s power to imprison Zero and control the source of their power. It is only a shard of Maple World, copied but not reproduced. It is an unstable, incomplete shadow.

The Mirror World is broken up into hub towns that mirror certain locations from Maple World, such as Leafre and Henesys. Each location will have a set of premium dungeons to quest and train in. Dungeons can be started solo or in a group.

Zero will also be able to directly invite other Zero characters into one of the Mirror World dungeons by using the “Attempt Intrusion” feature. This can be activated after entering a Mirror World dungeon and selecting the red “Attempt Intrusion” button under the map. A list of Zeros in the hub map and Zeros in your friend list can be invited.


Zero’s Temple​

Alpha and Beta will not be alone in their struggle to break free from Mirror World. Devout priests of the Transcendence of Time will help guide and train them for the journey ahead.

Zero’s Temple will be home of a number of priests that will offer useful services such as a Beautician, Storage Keeper, and Quartermaster.

Dello will offer to train Zero in any profession. And for a fee and some fatigue, Dello will also give lessons to increase mastery over a selected profession. Dello’s lessons will only bring professions up to Lv. 10.

Next to Dello is a book shelf. Zero will be able to read from this book shelf 3 times a day to raise a random trait.

Cello, the quartermaster will sell a number of useful items, equipment, and crafting material. Besides the crafting material, Cello will only accept Time Coins for his wares, which can be obtained while running the dungeons in Mirror World.


  • Time Coin (5) – Mastery Book 20
  • Time Coin (5) – Mastery Book 30
  • Time Coin (30) – Knight’s Badge Chest: Rewards a random stats, 7 day duration badge
  • Time Coin (100) – Saint Wing Knight Hat: Lv 120 Zero Set
  • Time Coin (150) – Saint Wing Knight Suit: Lv 120 Zero Set
  • Time Coin (100) – Saint Wing Knight Gloves: Lv 120 Zero Set
  • Time Coin (100) – Saint Wing Knight Shoes: Lv 120 Zero Set
  • Time Coin (100) – Saint Wing Cape: Lv 120 Zero Set
  • Time Coin (70) – Saint Wing Knight Belt: Lv 120 Zero Set
  • Time Coin (70) – Saint Wing Knight Shoulder: Lv 120 Zero Set
  • Time Coin (20) – Scroll for Two-Handed Weapon for ATT 60%
  • Time Coin (30) – Scroll for Two-Handed Weapon for ATT 80%
  • Time Coin (20) – Scroll for Armor for STR 60%
  • Time Coin (30) – Scroll for Armor for STR 80%
  • Time Coin (20) – Scroll for Accessory for STR 60%
  • Time Coin (30) – Scroll for Accessory for STR 80%
  • Time Coin (500) – Marx Von Leon Lucky Item Scroll: 50% chance to change Zero’s weapon to the Marx Von Leon set
  • Time Coin (500) – Grand Agares Lucky Item Scroll: 50% chance to change Zero’s weapon to the Grand Agares set
  • Time Coin (500) – Emperor Brave Lucky Item Scroll: 50% chance to change Zero’s weapon to the Emperor Brave set
  • Time Coin (500) – Sovereign Brave Lucky Item Scroll: 50% chance to change Zero’s weapon to the Sovereign Brave set
  • Time Coin (500) – Amaterasu Lucky Item Scroll: 100% chance to change Zero's weapon to the Amaterasu set
  • Time Coin (10) – Unidentified Love Letter: Gives a random amount of charm
  • Time Coin (5) – Spring of Rebirth: Gives access to [Mirror World] Kritias dungeon
  • Time Coin (500) – Gold Label Knight Hat Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (700) – Gold Label Knight Suit Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (500) – Gold Label Knight Shoes Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (500) – Gold Label Knight Gloves Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (500) – Gold Label Knight Cape Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (400) – Gold Label Knight Belt Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (400) – Gold Label Knight Shoulder Recipe: Recipe for the Lv. 140 Zero set
  • Time Coin (10) – Dimension Fragment: Used for making the Lv. 140 Zero set
  • Time Coin (100) – Two Rice Cakes on Top of My Head
  • Time Coin (200) – Broken Glasses
  • Time Coin (300) – Brilliant Altaire Earrings
  • Time Coin (400) – Symbol of Eternal Love
  • Time Coin (500) – Fashionable Lord Pirate Hat
  • Time Coin (300) – Kenta’s Goggles

Equipment​

Zero will use a unique evolving weapon that grows with them. Alpha will wield the long sword Lazuli, while Beta the heavy sword Lapis. These weapons will upgrade every 10 levels up to level 170.

After completing chapter 1 of the main story, Lazuli and Lapis can only be enhanced through a special weapon UI accessible from the weapon button on the bottom left of the equipment inventory window.

Only 1 scroll or enhancement item is needed to upgrade both weapons. When the weapon evolves, you will have the option to carry over all enhancements or to reset the weapon.

By defeating enemies and completing dungeons in Mirror World, Zero will also accumulate WP (Weapon Point), which with a small meso fee can be used to reset and possible upgrade Lazuli and Lapis’ potential.

Because Zero is unable to unequip their weapons, Lucky Item Scrolls have been added to turn Lazuli and Lapis into a piece for another equipment set. These scrolls will not change the stats of the weapons but will instead count the weapons towards the set bonus of the scroll used. Visit Cello in Zero’s Temple to obtain a few of these Lucky Item Scrolls.

If you are unlucky enough to blow up your weapon, their stats will reset back to their unenhanced state.


  • Alpha and Beta will share 1 set of equipment.
  • Zero cannot equip gender specific equipment, but can equip all gender types of cash equipment
  • A single piece of cash equipment can be worn by both Alpha and Beta, or each can wear a different piece.

Skills​

Zero will utilize a combination combo system that will allow them to perform powerful and spectacular combos by just pressing one attack key. Each attack will belong in a preset combination and by repeatedly pressing the key for the first attack in the combination, the follow up attacks will be performed. For example by just using the skill Moon Strike, the first attack will be Moon Strike, followed by Piercing Thrust, and ending with Shadow Strike.

Along with the combination attacks, Zero will also be able to tag team the enemies. By using an attack of the character on standby, both characters attack together for the next 3 seconds. Each attack will have a corresponding assist skill that the other character will perform.


  • Zero uses TF (Time Force) instead of MP.
  • TF rapidly regenerates and can be used almost without limit.
  • Zero has no Hyper skills, but instead have Transcendent skills that unlock at certain levels.

Shared Skills​

Passive Skill
  • Rhinne’s Blessing: Link Skill : At Master Level: Incoming damage reduced: 15%, Ignore DEF: 10%. Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.
  • Dual Combat : A battle style unique to Alpha and Beta. Master Level: 1
    • [Tag]: Use a skill of the character on standby to switch attackers, Cooldown: 3 sec
    • [Assist]: After using Tag to switch, the character on standby will continue to assist attacking, Duration: 3 sec
  • Resolution Time : At Master Level: Damage: +30%, STR: +50, Max HP: +15%, Max Speed: +20. Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.

Active Skill
  • Temple Recall : TF Cost: 10, returns to Zero’s Temple, Cooldown: 30 sec. Master Level 1
  • Divine Force : TF Cost: 20, Weapon/Magic ATT: +20, Weapon/Magic DEF: +500, Elemental Resistance: +10%, Abnormal Status Resistance: +10%. Master Level: 1. Buffs all nearby party members. Cannot be used with Divine Speed.
  • Divine Speed : TF Cost: 20, Movement Speed: +20, Jump: +10, Avoidability: +300, Accuracy: +200, Attack Speed: +1. Master Level: 1. Buffs all nearby party members. Cannot be used with Divine Force.
  • Burst Jump : TF Cost: 5, while jumping, use the jump key to jump a certain distance. Can be linked with Burst Step. Master Level 1
  • Burst Step : TF Cost: 5, double-tab an arrow key to move in that direction. Can be used on ladder or rope. Can be linked with Burst Jump.
  • Rhinne’s Protection : TF Cost: 10, All stats: +15%, Duration: 900 sec. Master Level 1. Buffs team members.

Alpha Skills​

Attack Skill
  • Moon Strike : Level Require: 100: At Master Level: TF Cost: 3, Damage: 180%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
    • Piercing Thrust : Level Require: 100: At Master Level: TF Cost: 5, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Air Raid/Air Riot
      • Shadow Strike : Level Require: 100: At Master Level: TF Cost: 7, Damage: 310%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
      • [Blade ]: Damage: 310%, Number of Attacks: 1, Max Enemies Hit: 8.
  • Flash Assault: Level Require: 110: At Master Level: TF Cost: 9, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 5 sec. Master Level: 10. Assist Skill: Flash Cut
    • Spin Cutter : Level Required: 115: At Master Level: TF Cost: 11, Damage: 420%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Throwing Weapon/Advanced Throwing Weapon
    • Advanced Spin Cutter : Level Required: 150: At Master Level: TF Cost: 11, Damage: 560%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level: 20. Assist Skill: Throwing Weapon/Advanced Throwing Weapon. Replaces Spin Cutter. Requires Mastery Book
    • [Blade]: Damage: 560%, Number of Attacks: 1, Max Enemies Hit: 8.
  • Rolling Cross : Level Requires: 120: At Master Level: TF Cost: 13, Damage: 610%, Number of Attacks: 5, Max Enemies Hit: 8, Cooldown: 10 sec. Master Level: 20. Assist Skill: Spin Driver
  • Grand Rolling Cross : Level Required: 160: At Master Level: TF Cost: 13, Damage: 760%, Number of Attacks: 6, Max Enemies Hit: 8. Master Level: 30. Assist Skill: Spin Driver. Replaces Rolling Cross. Requires Mastery Book
  • [Blade]: Damage: 760%, Number of Attacks: 1, Max Enemies Hit: 8, Cooldown: 10 sec.
    • Rolling Assault: Level Required: 130: At Master Level: TF Cost: 15, Damage: 650%, Number of Attacks: 5, Max Enemies Hit: 8. Master Level; 20. Assist Skill: Spin Driver
    • Advanced Rolling Assault : Level Required: 170: At Master Level: TF Cost: 15, Damage: 800%, Number of Attacks: 6, Max Enemies Hit: 8. Master level: 30. Assist Skill: Spin Driver. Replaces Rolling Assault. Requires Mastery Book
    • [Blade]: Damage: 800%, Number of Attacks: 1, Max Enemies Hit: 8.
  • Wind Cutter : Level Required: 140: At Master Level: TF Cost: 17, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Giga Crash
  • [Vortex]: Damage: 350% per 0.5 sec, Number of Attacks: 1, Max Enemies Hit: 8, Duration: 3 sec, Cooldown: 15 sec.
    • Wind Striker : Level Required: 145: At Master Level: TF Cost: 19, Damage: 535%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Falling Star
      • Storm Break : Level Required: 150: At Master Level: TF Cost: 21, Damage: 510%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 20. Assist Skill: Earth Break/Advanced Earth Break
      • [Vortex]: Damage: 510%, Number of Attacks: 2, Max Enemies Hit: 8, Duration: 3 sec.
      • Advanced Storm Break : Level Required: 180: At Master Level: TF Cost: 21, Damage: 720%, Number of Attacks: 5, Max Enemies Hit: 8, Instant KO Chance: 10%. Master Level: 30. Assist Skill: Earth Break/Advanced Earth Break. Replaces Storm Break. Requires Mastery Book
      • [Vortex] Damage: 720% per 0.5 sec, Number of Attacks: 2, Duration of Vortex: 3 sec.
      • [Shocking Field] Damage: 270% per 1 sec, Max Enemies Hit: 8, Duration 3 sec.

Passive Skill
  • Long Sword Mastery: At Master Level: Long Sword Mastery: +70%, Attack Power: +50, Speed: +30, Jump: +20, Attack Speed: +3 step, Ignore DEF: +50%. Master Level: 10
  • Time Generator : Level Required: 110: At Master Level: Alpha’s Time Force Recovery Rate: +30%, 25% chance of recovering 10 Time Force when attacking. Master Level: 20
  • Reinforce Body : Level Required: 130: At Master Level: Alpha’s HP: +30%, Max Time Force: +30%, Critical Rate: +40%. Master Level: 20
  • Divine Leer : Level Required: 160: At Master Level: Alpha’s Min/Max Critical Damage: +50%. When attacking, 15% chance of causing 200% damage for 15 sec, every 1 sec and replenishes 10% of max HP. Master Level: 20

Beta Skills​

Attack Skill
  • Rising Slash : Level Required: 100: At Master Level: TF Cost: 3, Damage: 630%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Moon Strike
    • Air Raid : Level Required: 100: At Master Level: TF Cost: 5, Damage: 680%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Piercing Thrust
    • Air Riot : Level Required: 150: At Master Level: TF Cost: 5, Damage: 980%, Number of Attacks: 3, Max Enemies Hit: 6. Master Level: 20. Assist Skill: Piercing Thrust. Replaces Air Raid. Requires Mastery Book
    • [Shock Wave] Damage: 980%, Number of Attacks: 3, Max Enemies Hit: 6, Chance to Stun: 100%, Duration: 3 sec.
  • Flash Cut : Level Required: 105: At Master Level: TF Cost: 7, Damage: 720%, Number of Attacks: 2, Max Enemies Hit: 6, Cooldown: 5 sec. Master Level: 10. Assist Skill: Flash Assault:
    • Throwing Weapon : Level Required: 110: At Master Level: TF Cost: 9, Damage: 450%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Spin Cutter/Advanced Spin Cutter
    • Advanced Throwing Weapon : Level Required: 155: At Master Level: TF Cost: 9, Damage: 650% every 0.3 sec, Number of Attacks: 2, Max Enemies Hit: 6, Duration: 4 sec. Master Level: 20. Replaces Throwing Weapon. Requires Mastery Book
  • Spin Driver : Level Required: 115: At Master Level: TF Cost: 11, Damage: 840%, Number of Attacks: 2, Max Enemies Hit: 6. Cooldown: 10 sec. Master Level: 20. Assist Skill: Rolling Cross/Grand Rolling Cross
    • Wheel Wind : Level Required: 125: At Master Level: TF Cost: 13 per 1 sec, Damage: 260% per 0.1 sec, Number of Attacks: 1, Max Enemies Hit: 6, Duration: 5 sec. Master Level: 20. Assist Skill: Rolling Assault: Advanced Rolling Assault
    • Advanced Wheel Wind : Level Required: 165: At Master Level: TF Cost: 13 per 1 sec, Damage: 440, Number of Attacks: 1, Max Enemies Hit: 6, Duration: 7 sec. Master Level: 30. Assist Skill: Rolling Assault/Advanced Rolling Assault. Replaces Wheel Wind. Requires Mastery Book
  • Giga Crash : Level Required: 135: At Master Level: TF Cost: 15, Damage: 810%, Number of Attacks: 2, Max Enemies hit: 6, Cooldown: 15 sec, Master Level: 10. Assist Skill: Wind Cutter
    • Falling Star : Level Required: 140: At Master Level: TF Cost: 17, Damage: 720%, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Wind Striker
    • [Shock Wave] Damage: 720%, Number of Attacks: 1, Max Enemies Hit: 6.
      • Earth Break : Level Required: 145: At Master Level: TF Cost: 19, Damage: 810%, Number of Attacks: 3, Max Enemies Hit: 6. Master Level: 20. Assist Skill: Storm Break/Advanced Storm Break
      • [Shock Wave] Damage: 810%, Number of Attacks: 3, Max Enemies Hit: 6.
      • Advanced Earth Break : Level Required: 170: At Master Level: TF Cost: 19, Damage: 1020%, Number of Attacks: 4, Max Enemies Hit: 6, Instant KO Chance: 20%. Master Level: 20. Assist Skill: Storm Break/Advanced Storm Break. Replaces Earth Break. Requires Mastery Book
      • [Shock Wave] Damage: 1020%, Number of Attacks: 3, Max Enemies Hit: 6.
      • [Shock Field] Damage: 400% per 1 sec, Max Enemies Hit: 6, Duration: 5 sec.

Passive Skill
  • Heavy Sword Mastery : At Master Level: Heavy Sword Mastery: +70%, Boss ATT: +50%, Attack Power: +100, Attack Speed: +2 step. Master Level: 10. The fewer monsters hit, the more damage it will do (15% per monster)
  • Solid Body : Level Required: 110: At Master Level: Weapon/Magic DEF: +2000, Abnormal Status Resistance: +50%, All Elemental Resistance: +50%, Stance Rate: +100%. Master Level: 20
  • Armor Split : Level Required: 130: At Master Level: When Beta attacks there is a 20% chance of dropping the target’s defense rate by 10% for 20 sec. Can be stacked up to 5 times. Master Level: 20
  • Immune Barrier : Level Required: 165: At Master Level: Respond to enemy attacks with a 25% chance of creating a barrier that blocks up to 50% of Max HP for 15 sec. Master level: 20
  • Critical Bind : Level Required: 185: At Master Level: Beta’s Attack Bind Chance: 10%, Duration 5 sec, Targets have 30% additional Critical Rate when Alpha Attacks. The Bind effect will expire after inflicting damage proportional to the remaining effect duration. Targets of this skill’s effect will be immune to Critical Bind for 15 sec. Master Level: 20

Transcendent Skills​

Attack Skill
  • Shadow Rain : Level Required: 170: TF Cost: 50, Damage: 1800%, Number of Attacks: 7, Max Enemies Hit: 15, Cooldown: 300 sec. Master Level: 1

Passive Skill
  • Doubletime : Level Required: 100: Reduces Zero’s attack skill cooldown by 4 seconds. Master Level: 1
  • [Detect] When Alpha attacks, Critical Rate increases by 3% for 20 seconds. Can stack up to 10 times.
  • [Strength] When beta attacks, damage increases by 1% for 20 seconds. Can stack up to 10 times Effect for [Detect] and [Strength] remains even when tagged.

Active Skill
  • Time Distortion : Level Required: 110: TF Cost: 30, Duration: 30 sec, Cooldown: 120 sec. Master Level: 1
  • [Enemies within the area]: Every 4 sec, buff cancels, damage taken increases by 25%, and stuns
  • [Party members within the area]: Every 4 sec, Nullify Magic and removes Abnormal Status
  • Time Holding : Level Required: 120: TF Cost: 10, Invincible for 15 sec, reset cooldown for all Zero’s skills, Cooldown: 180 sec. Master Level: 1
  • Rewind : Level Required: 140: TF Cost: 10, when you get knocked out, you will use up the buff instead, restoring all HP. Cooldown: 600 sec. Master Level: 1
  • Focused Time : Level Required: 200: TF Cost: 10, Weapon/Magic ATT: +4%, Duration: 40 min, Cooldown: 2 hours. Master Level: 1. Buff all nearby players


Beast Tamer


Overview​

CLASS: Beast Tamer
EQUIPMENT TYPE: Magician
MAIN WEAPON: Scepter
SPECIAL EQUIP: Whistle
ATTACK DISTANCE: Mid
MOBILITY: Mid - High
HP: Mid - High
MP: Mid
PRIMARY STAT: INT
SECONDARY STAT: LUK


Birth of a New Hero​

In a small forest south of Dawnveil called Arboren, there lived a young girl by the name of Chase, who grew up idolizing the Heroes of Maple World. One day Chase saved a cat named Arby, but this was no ordinary cat. Arby is a founding member of the Critter Champs, a band of mighty animals. By befriending Arby and forming a pact with the Critter Champs, Chase just might have the potential to be the hero she always wanted to be.


  • Beast Tamers start with a tail and animal ears.
  • The Beast Tamer tail and ears can be hidden with transparent Cash items.
  • Beast Tamer’s Character Card will increase Monster Defense Ignored: 2% on 30, 4% on 60, 6% on 100, and 8% on 200.

Obtain gifts from your critter pals for each level gained between Lv. 11-150. Rewards include Animal SP Potion, Animal Reset Scroll, Revolution Kitty Soul Scepter, Red Cube, and more!


  • Possible gifts are split up between different level ranges. 11-30, 31-60, 61-100, and 101-150.
  • An envelop will appear over your head whenever you level between 11-150 to quickly take you to the reward window.
  • Gifts can be reviewed and obtained by clicking on the available quests button on the left and selecting the quest “[Beast Tamer] A Guardian’s Blessings”.
  • Each gift listed can only be obtained once.
  • All gifts listed in each level range will be obtainable when leveling to the end of the level range.

Skills​

Fort the Bear will allow you to stand your ground and pulverize your enemies.

Lai the Snow Leopard will allow you to quickly blaze through the battlefield to bring the hurt.

Eka the Hawk will give you unparalleled mobility to traverse any terrain and offer support skills.

Last but not least, Arby the Cat will make you the most popular person around thanks to the numerous party buffs and healing abilities.


  • Beast Tamers are able to expand the skill inventory window to view the skills of all their animals at the same time by pressing the green button on the bottom right of the skill inventory window.
  • Passive skills from each animal are not shared between all animal modes.
  • SP is shared between all animals.
  • Skills must be learned in order to obtain the next skill.
  • All of the SP for an individual animal can be reset with the Cash item Beast Tamer Animal SP Reset Scroll.
  • Beast Tamers don't use Mastery Books.
  • Shared skills will be learned and increase in mastery automatically from leveling.

Shared Skills​

  • Focus Spirit: Link Skill: : At Master Level: Boss Damage: +10%, Critical Rate: +10%, Max HP/MP: +5%. Master level: 3
  • Growth Spurt: Level Required: 60: At Master Level: INT: +60, LUK: +30, Critical Rate: +16%, Max HP: +40%, Max MP: +16%, Boss ATT: +11%, Magic ATT: +5%, Weapon/Magic DEF: +2000, All Abnormal Status and Elemental Resistance: +40. Master Level: 30
  • Beast Scepter Mastery: Level Required: 40: At Master Level: Scepter Mastery: +70%, Magic ATT: +50. Master Level: 10
  • Guardian Leap: MP Cost: 10, while jumping, use the jump key to jump a certain distance. Master Level: 1
  • Critter Select: Use the direction keys to select an animal mode. Master Level: 1
  • Maple Guardian: Level Required: 120: At Master Level: MP Cost: 70, All Stats: +15%, Duration: 900 sec. Master Level: 30
  • Beastly Resolve: Level Required: 150: At Master Level: MP Cost: 30, ignore some abnormal status effects, Cooldown: 360 sec. Master Level: 5
  • Homeward Bound: Return to Arboren Ferry, Cooldown: 600 sec. Master Level: 1

Bear​

  • Paw Swipe: At Master Level: 2nd and 3rd hit MP Cost: 9, Damage: 360%, Max Enemies Hit: 8. Master Level: 10
  • Majestic Trumpet: Level Required: 14: Required Bear Skill Points: 7: At Master Level: MP Cost: 35, Damage: 210%, Max Enemies Hit: 10, Duration: 15 sec. Master Level: 20
  • Well Fed: Level Required: 19: Required Bear Skill Points: 15: At Master Level: Passive Effect: Max HP: +30%, INT: +40. Master Level: 10
  • Dumb Luck: Level Required: 25: Required Bear Skill Points: 24: At Master Level: Passive Effect: Stance Chance: +90%, DEF: +100. Master Level: 10
  • Deep Breath: Level: Required: 31: Required Bear Skill Points: 39: At Master Level: MP Cost: 30, Damage: 450%, Max Enemies Hit: 8. Master Level: 10
  • Fort Follow-Up: Level Required: 39: Required Bear Skill points: 47: At Master Level: Appears after every 4th attack: Damage: 500%. Master Level: 20
  • Defense Ignorance: Level Required: 47: Required Bear Skill Points: 62: At Master Level: Passive Effect: Ignore DEF: 30%, Attack Speed: +2. Master Level: 15
  • Furious Strikes: Level Required: 54: Required Bear Skill Points: 73: Activated after using Paw Swipe 4 times in a row: At Master Level: MP Cost: 32, Damage: 225, Number of Attacks: 4, Max Enemies Hit: 8, Paw Swipe Damage: +50%. Master Level: 25
  • Bear Strength: Level Required: 63: Required Bear Skill Points: 93: At Master Level: Passive Effect: Critical Rate: +60%, Minimum Critical Damage: +40%, Maximum Critical Damage: +40%, Magic ATT: +15. Master Level: 15
  • Really Deep Breath: Level Required: 70: Required Bear Skill Points: 105: At Master Level: MP Cost: 70, Damage: 670%, Max Enemies Hit: 10. Master Level: 20
  • Li’l Fort: Level Required: 76: Required Bear Skill points: 120: At Master Level: MP Cost: 46: Damage: 1900%, Duration: 60 sec. Master Level: 15
  • Fort the Brave: Level Required: 82: Required Bear skill Points: 130: At Master Level: Passive Effect: Magic ATT: +10%. Master Level: 20
  • Bear Assault: Level Required: 90: Required Bear Skill Points: 140: At Master Level: Active Effect: MP Cost: 62, Damage: +35%, Critical Rate: +17%, Min Critical Damage: +10%, Max Enemies Hit by Any Skill: 1, Duration: 60 sec, Cooldown: 120 sec. Passive Effect: Max HP/MP: +20%, Weapon/Magic DEF: +100%, Ignore DEF: +20%. Master Level: 20
  • Fishy Slap: Level Required: 98: Required Bear Skill Points: 155: At Master Level: MP Cost: 20, Damage: 450%, Max Enemies Hit: 8, Duration: 13 sec, Cooldown: 10 sec. Master Level: 25
  • Bear Reborn: Level Required: 105: Required Bear Skill Points: 175: At Master Level: Resurrection Cooldown: 1800 sec, Resurrection Invincibility: 10 sec. Master Level: 10
  • Billowing Trumpet: Level Required: 109: Required Bear Skill Points: 183: At Master Level: Magic ATT: +30, Majestic Trumpet Damage over Time: +140%. Master Level: 15
  • Table Flip: Level Required: 114: Required Bear Skill Points: 190: At Master Level: MP Cost: 300 Damage: 450%, Number of Attacks: 7, Max Enemies Hit: 15, Cooldown: 15 sec. Master Level: 10

Snow Leopard​

  • Leopard’s Paw: At Master Level: 2nd hit MP Cost: 9, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8. Master Level: 20
  • Thunder Dash: Level Required: 15: Required Leopard Skill Points: 9: At Master Level: MP Cost: 10, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 8, Cooldown: 5 sec. Master Level: 10
  • Leopard Hide: Level Required: 21: Required Leopard Skill Points: 18: At Master Level: Proc Chance: 40%, Restores 8% of the damage as HP, Maximum 10% per attack. Master Level: 15
  • Leopard’s Pounce: Level Required: 27: Required Leopard Skill Points: 27: Activated after using Leopard’s Paw 3 times in a row: At Master Level: MP Cost: 30, Damage: 210%, Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 20
  • Rippling Feline Muscles: Level Required: 35: Required Leopard Skill Points: 39: At Master Level: Magic ATT: +25, INT: +25, Speed: +35, Jump: +6. Master Level: 15
  • Macho Dance: Level Required: 41: Required Leopard Skill Points: 48: At Master Level: MP Cost: 20, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 8. Master Level: 20
  • Macho Slam: Level Required: 49: Required Leopard Skill Points: 60: At Master Level: MP Cost: 20, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 8. Master Level: 20
  • Bro Attack: Level Required: 57: Required Leopard Skill Points: 72: At Master Level: MP Cost: 120, Summon Chance: 15%, Buff Duration: 150 sec, Baby Leopard Damage: 550%, Baby Leopard Duration: 40 sec, Cooldown: 0 sec. Master Level: 15
  • Leopard’s Roar: Level Required: 67: Required Leopard Skill Points: 87: At Master Level: MP Cost: 30, Damage: 325%, Number of Attacks: 2, Max Enemies Hit: 10, Leopard’s Paw and Leopard’s Pounce Damage: +11%, Max Enemies Hit: +3. Master Level: 20
  • Thunder Trail: Level Required: 73: Required Leopard Skill Points: 96: Unleashes a flame trail after Thunder Dash: At Master Level: Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 10, Duration: 3 sec. Master Level: 15
  • Macho Incarnate: Level Required: 80: Required Leopard Skill Points: 107: Additional attack after Macho Slam: At Master Level: Damage: 850%, Max Enemies Hit: 8, Chance to Stun: 100%, Duration: 4 sec. Max Enemies Hit with Macho Dance & Macho Slam: +3, Damage: +11%. Master Level: 20
  • Three-Point Pounce: Level Required: 86: Required Leopard Skill points: 116: At Master Level: MP Cost: 130, Damage: 385%, Number of Attacks: 3, Max Enemies Hit: 10, Cooldown: 2 sec. Master Level: 20
  • Advanced Thunder Dash: Level Required: 91, Required Leopard Skill Points: 123: Enhances Thunder Dash: At Master Level: MP Cost: 112, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 10, Cooldown: 2 sec. Master Level: 20
  • Deadly Fangs: Level Required: 95, Required Leopard Skill Points: 129: At Master Level: Instant Kill Chance: 4%, Magic ATT: +30. Master Level: 15
  • Lethal Lai: Level Required: 101: Required Leopard Skill points: 138: At Master Level: Damage of Leopard’s Paw, Leopard’s Pounce, Leopard’s Roar, Macho Dance, Macho Slam, Thunder Dash: +9%, Max Enemies Hit: +4, Ignore DEF: +30%. Master Level: 15
  • Leopard Reflexes: Level Required: 108: Required Leopard Skill points: 149: At Master Level: Increases Attack Speed, Magic ATT: +6%, Accuracy: +450, Avoidability: +400, Ignore DEF: +60%. Master Level: 10
  • Party Time: Level Required: 116: Required Leopard Skill Points: 190: At Master Level: MP Cost: 300, Damage: 450%, Number of Attacks: 7, Max Enemies Hit: 15, Cooldown: 15 sec. Master Level: 10

Hawk​

  • Formation Attack: Level Required: 30: At Master Level: Damage: 70%, Max Enemies Hit: 3. Master Level: 10
  • Sky Walk: Level Required: 30: At Master Level: MP Cost: 13, Jump up to two more times in midair. Master Level: 5
  • Vertical Draft: Level Required: 33: Required Hawk Skill Points: 8: Double tap Up arrow key while jumping to jump even higher. Master Level: 10
  • Eka Express: Level Required: 37: Required Hawk Skill points: 14: Creates a portal to the nearest town. All party members can use it: At Master Level: MP Cost: 60, Portal Duration: 200 sec, Cooldown: 200 sec. Master Level: 10
  • Fly: Level Required: 43: Required Hawk Skill Points: 20: Press Up+Jump to fly. Press Down+Jump to land: At Master Level: Flight Duration: 40 sec, Cooldown: 48 sec. Master Level: 30
  • Hawk Flock: Level Required: 48: Required Hawk Skill Points: 27: Buffs the entire party: At Master Level: MP Cost: 25, Speed: +30, Jump: +15, Duration: 150 sec. Passive Effect: Max Movement Speed: +15. Master Level: 15
  • Max Mobility: Level: Required: 52: Required Hawk Skill Points: 40: At Master Level: Accuracy: +270, Avoidability: +270, Speed: +50, Jump: +4, Max Speed: +21. Master Level: 15.
  • Defensive Formation: Level Required: 62: Required Hawk Skill Points: 50: Eka’s friends will attack enemies in range while flying: At Master Level: Damage: 35%, Number of Attacks: 2. Master Level: 30
  • Eka Glider: Level Required: 65: Required Hawk Skill Points: 70: Hold Skill Key to Glide: Master Level: 1
  • Feather Cloak: Level Required: 72: Required Hawk Skill Points: 71: At Master Level: Jump: +4, Accuracy: +300. Master Level: 15
  • Regroup: Level Required: 78: Required Hawk Skill Points: 81: Summons party members in the same channel who are above Lv. 9 to your location: At Master Level: MP Cost: 60, Cooldown: 600 sec. Master Level: 10
  • Raptor Talons: Level Required: 83: Required Hawk Skill Points: 82: At Master Level: MP Cost: 200, Magic ATT: +30, Duration: 30 sec. Passive Effect: Bleed Chance: 70%, Bleed Damage: 190% per sec, Bleed Duration: 6 sec, Cooldown: 30 sec. Master Level: 15
  • Baby Bombers: Level Required: 88: Required Hawk Skill Points: 103: Can only be used while flying: At Master Level: MP Cost: 121, Damage: 240%, Max Enemies Hit: 9. Master Level: 30
  • Bird’s-Eye View: Level Required: 94: Required Hawk Skill Points: 126: Buffs nearby party members: At Master Level: MP Cost: 300, Critical Rate: +8%, Weapon/Magic DEF: +375, Accuracy: +225, Avoidability: 255, Duration: 450 sec. Master Level: 15
  • Veteran Formation: Level Required: 99: Required Hawk Skill Points: 137: At Master Level: Formation Attack Damage: +61%. Master Level: 30
  • Razor Beak: Level Required: 104: Required Hawk Skill Points: 145: Buffs nearby party members: At Master Level: MP Cost: 22, Weapon/Magic ATT: +22, Duration: 150 sec. Master Level: 15
  • Feather Boots: Level: Required: 110: Required Hawk Skill Points: 150: At Master Level: Movement Speed: +45. Master Level: 15
  • Tornado Flight: Level Required: 118: Required hawk Skill Points: 170: Can only be used while flying. Hold the skill key to continuously attack and steer with direction keys: At Master Level: MP Cost: 42, Damage: 235%, Max Enemies Hit: 8, Cooldown: 25 sec. Master Level: 10

Cat​

  • Friend Launcher: Level Required: 50: At Master Level: Damage: 450%, Max Enemies Hit: 4: Master Level: 10
  • Cat Wit: Level Required: 50: At Master Level: INT: +80. Master Level: 10
  • Kitty Battle Squad: Level Required: 53: Required Cat Skill Points: 8: Buffs party members: At Master Level: Weapon/Magic ATT: +25. Master Level: 15
  • Kitty Treats: Level Required: 56: Required Cat Skill Points: 15: Buffs party members: At Master Level: Max HP/MP: +625. Master Level: 15
  • Purr-Powered: Level Required: 61: Required Cat Skill Points: 27: At Master Level: Stance Chance: 30%, HP Recovery: 100 per sec, MP Recover: 100 per sec. Master Level: 10
  • Stick Paws: Has been disabled.
  • Meow Heal: Level Required: 71: Required Cat Skill Points: 51: At Master Level: MP Cost: 46: Max Allies Healed: 6, HP Recovered: 15%. Master Level: 20
  • Cat’s Claws: Level Required: 75: Required Cat Skill Points: 60: Buffs party members: At Master Level: Critical Rate: +20%, Min Critical Damage: +10%. Master Level: 20
  • Meow Cure: Level Required: 79: Required Cat Skill Points: 70: At Master Level: MP Cost: 10, Chance to nullify magic effect and remove abnormal status: 100%, Cooldown: 5 sec. Master Level: 10
  • Purr Zone: Level Required: 84: Required Cat Skill Points: 83: At Master Level: MP Cost: 115, Max Targets Affected: 8, Damage: 560%, Friends Healed: 200, Duration: 22 sec, Cooldown: 15 sec. Master Level: 15
  • Meow Card: Level Required: 89: Required Cat Skill Points: 95: Draws a random card that buffs your party: At Master Level: MP Cost: 0, Red Card – Damage: +30%, Blue Card – DEF: +200, Yellow Card – Attack Speed: +2, Speed: +20, Duration: 120 sec, Cooldown: 30 sec. Master Level: 20
  • Friend Launcher – Enhancer: Level Required: 93: Required Cat Skill Points: 104: At Master Level: Friend Launcher Damage: +100%. Master Level: 15
  • Mouser’s Insight: Level Required: 97: Required Cat Skill Points: 113: Buffs party members: At Master Level: Ignore DEF: +10%. Master Level: 20
  • Fire Kitty!: Level Required: 102: Required Cat Skill Points: 125: At Master Level: MP Cost: 46, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 6, Enemy DEF: -20%. Master Level: 20
  • Meow Revive: Level Required: 107: Required Cat Skill Points: 137: At Master Level: MP Cost: 75, Revives KO’d party member within range, Cooldown: 750 sec. Master Level: 15
  • Meow Gold Card: Level Required: 111: Chance to draw the Gold Card when using the Lucky Cat skill, which has all the effects of the Red, Blue, and Green Cards: Required Cat Skill Points: 147: At Master Level: MP Cost: 75, Gold Card Chance: 30%. Master Level: 15
  • Friends of Arby: Level Required: 115: Required Cat Skill Points: 160: Buffs party members: At Master Level: Party EXP: +30%, Bonus EXP does not stack with Holy Symbol. Master Level: 20
  • Cat’s Cradle Blitzkrieg: Level Required: 120, Required Cat Skill Points: 170: All enemies in rage take damage: At Master Level: Damage from Party Member: 1000%, Number of Hits: 1, Duration: 12 sec, Cooldown: 300 sec. Master Level: 10

Hyper Skills​

Active Skill
  • Group Bear Blaster: MP Cost: 500, Damage: 800%, Number of Attacks: 8, Max Enmies Hit: 14, Cooldown: 90 sec. Master Level: 1
  • Team Roar: MP Cost: 1000, Invincibility Duration: 20 sec, Team Damage: +30%, Cooldown: 420 sec. master Level: 1

Passive Skill
  • Hyper Strength : Permanently increase STR (+50)
  • Hyper Dexterity: Permanently increases DEX (+50)
  • Hyper Intelligence: Permanently increases INT (+50)
  • Hyper Luck: Permanently increases LUK (+50)
  • Hyper Critical: Permanently increases Critical Rate (+10%)
  • Hyper Accuracy: Permanently increases Accuracy (+20%)
  • Hyper Health: Permanently increases Max HP (+15%)
  • Hyper Mana: Permanently increases Max MP (+15%)
  • Hyper Fury: Permanently increases Max DF (+50)
  • Hyper Defense: Permanently increases Weapon DEF (+500)
  • Hyper Magic Defense: Permanently increases Magic DEF (+500)
  • Hyper Speed: Permanently increases Movement Speed (+10)
  • Hyper Jump: Permanently increases Jump (+10)

Advanced Skill
  • Furious Strikes – Reinforce: Damage: +20%
  • Furious Strikes – Critical Chance: Critical Rate: +20%
  • Furious Strikes – Boss Rush: Boss ATT: +20%
  • Three-Point Pounce – Reinforce: Damage: +20%
  • Three-Point Pounce – Spread: Monsters Hit: +2
  • Three-Point Pounce – Extra Strike: Number of Attacks: +1
  • Formation Attack – Reinforce: Damage: +20%
  • Formation Attack – Spread: Monsters Hit: +2
  • Formation Attack – Guardbreak: Ignore DEF: +20%
  • Friend Launcher – Reinforce: Damage: +20%
  • Friend Launcher – Spread: Monsters Hit: +2
  • Friend Launcher – Range: Range: +50
 
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